/* FLAM3 - cosmic recursive fractal flames Copyright (C) 1992-2009 Spotworks LLC This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef palettes_included #define palettes_included typedef struct { int number; char name[flam3_name_len]; double colors[256][3]; } lib_palette; #include "vector.h" double4 rgb2hsv(double4); double4 hsv2rgb(double4); double flam3_calc_alpha(double density, double gamma, double linrange); double4 flam3_calc_newrgb(double4 cbuf, double ls, double highpow); #endif