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-rw-r--r--linux/X/README16
-rw-r--r--linux/X/de-test543
-rw-r--r--linux/X/level5-test174
3 files changed, 733 insertions, 0 deletions
diff --git a/linux/X/README b/linux/X/README
index cf4a2c0..4fe4d04 100644
--- a/linux/X/README
+++ b/linux/X/README
@@ -70,6 +70,22 @@ vorzunehmen erstellt man in /etc/hal/fdi/policy eine Datei namens
</match>
+== Test-Version zum Ausprobieren ==
+
+Diese neue Version zielt darauf ab, die Referenz in Sachen Lock-Verhalten noch
+besser umzusetzen und in der neuen xkeyboard-config aufgenommen zu werden.
+Der einzige Nachteil ist der, dass zum Testen zwei Dateien verändert werden
+müssen.
+
+Sicherheitskopien falls benötigt vorher anfertigen.
+Die Datei „de-test“ zu „de“ umbenennen und nach „/usr/share/X11/xkb/symbols“
+kopieren.
+Außerdem die Datei „level5-test“ zu „level5“ umbenennen und nach
+„/usr/share/X11/xkb/types“ kopieren.
+
+Das Aktivieren funktioniert wie gehabt:
+ setxkbmap de neo
+
== FAQ ==
Bei Problemen erst mal in die FAQ schauen, das meiste ist bekannt.
diff --git a/linux/X/de-test b/linux/X/de-test
new file mode 100644
index 0000000..857bff0
--- /dev/null
+++ b/linux/X/de-test
@@ -0,0 +1,543 @@
+
+// based on a keyboard map from an 'xkb/symbols/de' file
+//
+// $XKeyboardConfig$
+// $XFree86: xc/programs/xkbcomp/symbols/de,v 1.6 2003/09/08 13:12:51 pascal Exp $
+
+default
+xkb_symbols "basic" {
+
+ include "latin(type4)"
+
+ name[Group1]="Germany";
+
+ key <AE02> { [ 2, quotedbl, twosuperior, oneeighth ] };
+ key <AE03> { [ 3, section, threesuperior, sterling ] };
+ key <AE04> { [ 4, dollar, onequarter, currency ] };
+
+ key <AE11> {type[Group1]="FOUR_LEVEL_PLUS_LOCK", symbols[Group1]=
+ [ssharp, question, backslash, questiondown, 0x1001E9E ]};
+// The unicode capital letter sharp s U+1E9E is transformed to "SS"
+// to match the rules for capitalizing sharp s in german.
+// If the capital sharp s is needed, delete the line
+// starting with <U1E9C> from /usr/share/X11/locale/iso8859-15/Compose.
+// If both doubled S and capital sharp s are needed, use 0x1001E9E
+// for capital sharp s and some free unicode codepoint like 0x1001E9C
+// for doubled S. Don`t forget to change this in the Compose file, too.
+
+ key <AE12> { [dead_acute, dead_grave, dead_cedilla, dead_ogonek ] };
+
+ key <AD03> { [ e, E, EuroSign, EuroSign ] };
+ key <AD06> { [ z, Z, leftarrow, yen ] };
+ key <AD11> { [udiaeresis, Udiaeresis, dead_diaeresis, dead_abovering ] };
+ key <AD12> { [ plus, asterisk, dead_tilde, dead_macron ] };
+
+ key <AC02> { [ s, S, U017F, U1E9E ] };
+ key <AC07> { [ j, J, dead_belowdot, dead_abovedot ] };
+ key <AC10> { [odiaeresis, Odiaeresis, dead_doubleacute, dead_belowdot ] };
+ key <AC11> { [adiaeresis, Adiaeresis, dead_circumflex, dead_caron ] };
+ key <TLDE> { [dead_circumflex, degree, U2032, U2033 ] };
+
+ key <BKSL> { [numbersign, apostrophe, dead_grave, dead_breve ] };
+ key <AB01> { [ y, Y, guillemotright, U203A ] };
+ key <AB02> { [ x, X, guillemotleft, U2039 ] };
+ key <AB04> { [ v, V, doublelowquotemark, singlelowquotemark ] };
+ key <AB05> { [ b, B, leftdoublequotemark, leftsinglequotemark ] };
+ key <AB06> { [ n, N, rightdoublequotemark, rightsinglequotemark ] };
+ key <AB08> { [ comma, semicolon, periodcentered, multiply ] };
+ key <AB09> { [ period, colon, U2026, division ] };
+ key <AB10> { [ minus, underscore, endash, emdash ] };
+
+ include "kpdl(comma)"
+
+ include "level3(ralt_switch)"
+};
+
+partial alphanumeric_keys
+xkb_symbols "nodeadkeys" {
+
+ // modify the basic German layout to not have any dead keys
+
+ include "de(basic)"
+ name[Group1]="Germany - Eliminate dead keys";
+
+ key <TLDE> { [asciicircum, degree, notsign, notsign ] };
+ key <AE12> { [apostrophe, grave, cedilla, cedilla ] };
+ key <AD11> { [udiaeresis, Udiaeresis, diaeresis, diaeresis ] };
+ key <AD12> { [ plus, asterisk, asciitilde, macron ] };
+ key <AC10> { [odiaeresis, Odiaeresis, doubleacute, doubleacute ] };
+ key <AC11> { [adiaeresis, Adiaeresis, asciicircum, asciicircum ] };
+ key <BKSL> { [numbersign, apostrophe, grave, grave ] };
+ key <AB10> { [ minus, underscore, dead_belowdot, abovedot ] };
+};
+
+partial alphanumeric_keys
+xkb_symbols "deadgraveacute" {
+ // modify the basic German layout to have only acute and grave
+ // as dead keys (tilde and circumflex are needed as spacing characters
+ // in many programming languages)
+
+ include "de(basic)"
+ name[Group1]="Germany - Dead grave acute";
+
+ key <TLDE> { [asciicircum, degree, notsign, notsign ] };
+ key <AD12> { [ plus, asterisk, asciitilde, dead_macron ] };
+ key <BKSL> { [numbersign, apostrophe, grave, grave ] };
+};
+
+partial alphanumeric_keys
+xkb_symbols "deadacute" {
+ // modify the basic German layout to have only acute as
+ // dead keys (ASCII grave, tilde and circumflex are needed as
+ // spacing characters in many programming languages and text formatters)
+
+ include "de(deadgraveacute)"
+
+ name[Group1]="Germany - Dead acute";
+
+ key <AE12> { [dead_acute, grave, dead_cedilla, dead_ogonek ] };
+ key <BKSL> { [numbersign, apostrophe, dead_grave, dead_grave ] };
+};
+
+partial alphanumeric_keys
+xkb_symbols "ro" {
+ // add romanian-specific letters to the basic German layout.
+ // Romanian symbols are accessible with combination of <AltGr> and
+ // 'a', 's', 't', 'i', 'ä (&auml)' (+<Shift> for capital letters).
+ // To view romanian-specific symbols, add "export LC_CTYPE=ro_RO"
+ // or "export LC_CTYPE=de_DE.utf8" to your .profile.
+
+ include "de(basic)"
+
+ name[Group1]="Germany - Romanian keyboard with German letters";
+
+ key <AD05> { [ t, T, tcedilla, Tcedilla ] };
+ key <AD08> { [ i, I, icircumflex, Icircumflex ] };
+ key <AC01> { [ a, A, acircumflex, Acircumflex ] };
+ key <AC02> { [ s, S, scedilla, Scedilla ] };
+ key <AC11> { [ adiaeresis, Adiaeresis, abreve, Abreve ] };
+};
+
+partial alphanumeric_keys
+xkb_symbols "ro_nodeadkeys" {
+ // add romanian-specific letters to the German nodeadkeys layout.
+ // Read the comment for de_ro !
+
+ include "de(nodeadkeys)"
+ name[Group1]="Germany - Romanian keyboard with German letters, eliminate dead keys";
+
+ key <AD05> { [ t, T, tcedilla, Tcedilla ] };
+ key <AD08> { [ i, I, icircumflex, Icircumflex ] };
+ key <AC01> { [ a, A, acircumflex, Acircumflex ] };
+ key <AC02> { [ s, S, scedilla, Scedilla ] };
+ key <AC11> { [ adiaeresis, Adiaeresis, abreve, Abreve ] };
+};
+
+// German Dvorak keymap by Thorsten Staerk (www.staerk.de/thorsten)
+// Have acute and grave as dead keys, tilde and circumflex alive as they are needed
+// in many programming languages.
+// to use this keymap, use a 105-key-keyboard and the command setxkbmap -model pc105 -layout dvorak -variant de
+// source: http://www-lehre.informatik.uni-osnabrueck.de/~rfreund/dvorak.php
+partial alphanumeric_keys
+xkb_symbols "dvorak" {
+ include "us(dvorak)"
+
+ name[Group1]="Germany - Dvorak";
+
+ key <TLDE> { [ asciicircum, degree ] };
+
+ key <AE01> { [ 1, exclam, onesuperior ] };
+ key <AE02> { [ 2, quotedbl, twosuperior ] };
+ key <AE03> { [ 3, section, threesuperior ] };
+ key <AE04> { [ 4, dollar, bar ] };
+ key <AE05> { [ 5, percent, bar ] };
+ key <AE06> { [ 6, ampersand, brokenbar ] };
+ key <AE07> { [ 7, slash, braceleft ] };
+ key <AE08> { [ 8, parenleft, bracketleft ] };
+ key <AE09> { [ 9, parenright, bracketright ] };
+ key <AE10> { [ 0, equal, braceright ] };
+ key <AE11> { [ plus, asterisk, asciitilde ] };
+ key <AE12> { [ less, greater, dead_grave ] };
+
+ key <AD01> { [ udiaeresis, Udiaeresis, at ] };
+ key <AD02> { [ comma, semicolon, dead_diaeresis ] };
+ key <AD03> { [ period, colon ] };
+ key <AD08> { [ c, C, copyright, Cacute ] };
+ key <AD09> { [ t, T, trademark ] };
+ key <AD10> { [ z, Z, zabovedot, Zabovedot ] };
+ key <AD11> { [ question, ssharp ] };
+ key <AD12> { [ slash, backslash, dead_acute ] };
+
+ key <AC01> { [ a, A, at, aogonek ] };
+ key <AC02> { [ o, O, oacute, Oacute ] };
+ key <AC03> { [ e, E, EuroSign, eogonek ] };
+ key <AC04> { [ i, I ] };
+ key <AC05> { [ u, U ] };
+ key <AC06> { [ h, H ] };
+ key <AC07> { [ d, D ] };
+ key <AC08> { [ r, R, registered ] };
+ key <AC09> { [ n, N, nacute, Nacute ] };
+ key <AC10> { [ s, S, sacute, Sacute] };
+ key <AC11> { [ l, L, lstroke, Lstroke ] };
+
+ key <AB01> { [ odiaeresis, Odiaeresis ] };
+ key <AB02> { [ q, Q, at ] };
+ key <AB07> { [ m, M, mu ] };
+ key <AB10> { [ numbersign, apostrophe ] };
+
+ key <BKSL> { [ minus, underscore, hyphen, diaeresis] };
+
+ key <LSGT> { [ adiaeresis, Adiaeresis, bar ] };
+
+ include "level3(ralt_switch)"
+};
+
+partial alphanumeric_keys
+xkb_symbols "Sundeadkeys" {
+
+ // For naming consistency
+
+ include "de(basic)"
+
+};
+
+partial alphanumeric_keys
+xkb_symbols "sundeadkeys" {
+
+ // For naming consistency
+
+ include "de(Sundeadkeys)"
+
+ name[Group1]="Germany - Sun dead keys";
+};
+
+// German NEO-Layout Version 2
+// adopted 2004 by Hanno Behrens <Hanno.Behrens@gmx.de>
+// inspired by Dvorak/de-ergo http://www.goebel-consult.de/de-ergo/
+//
+// Authors:
+// <lucky at zankt dot net>
+// Benjamin Kellermann <Benjamin dot Kellermann at gmx dot Germany>
+// Erik Streb <mail at erikstreb dot de>
+// and many other contributers
+//
+// http://www.neo-layout.org
+//
+// $Revision: 1803 $, $Date: 2009-04-21 23:49:27 +0200 (Di, 21. Apr 2009) $
+
+partial alphanumeric_keys modifier_keys keypad_keys
+xkb_symbols "neo" {
+
+ name[Group1]= "Germany - Neo 2";
+
+ // Levels in Neo jargon
+ // --------------------------------------------------------------
+ // Ebene 1: normal
+ // Ebene 2: Shift
+ // Ebene 3: Mod3
+ // Ebene 4: Mod4 (for marking something use Shift+Mod4)
+ // Ebene 5: Shift + Mod3
+ // Ebene 6: Mod3 + Mod4
+ // Compose (not a level): Mod3 + Tab
+ // Feststelltaste (Capslock): Shift + Shift
+ // Mod4-Lock: Mod4 + Mod4
+ //
+
+ // NOTE: To get the desired Mod4-Lock the real modifier Mod2 was misused in order to get control over the lock-state!
+ // I wasn't able to get it working with a virtual modifier and I think its not that fatal, because Num-Lock (the original use for Mod2) isn't used in Neo anyways.
+
+
+ // Modifier-keys
+ // ===============
+
+ // Shift
+ // --------------------------------------------------------------
+ // Shift + Shift = Caps_Lock
+ key.type[Group1] = "TWO_LEVEL";
+ key <LFSH> {
+ symbols[Group1] = [ Shift_L, Caps_Lock ],
+ actions[Group1] = [ SetMods(modifiers=Shift), LockMods(modifiers=Lock) ]
+ };
+ key <RTSH> {
+ symbols[Group1] = [ Shift_R, Caps_Lock ],
+ actions[Group1] = [ SetMods(modifiers=Shift), LockMods(modifiers=Lock) ]
+ };
+
+ // Neo-Mod3
+ // --------------------------------------------------------------
+ key.type[Group1] = "ONE_LEVEL";
+ key <CAPS> {
+ vmods = LevelFive,
+ symbols[Group1] = [ ISO_Level3_Shift ],
+ actions[Group1] = [ SetMods(modifiers=LevelFive) ]
+ };
+ key <BKSL> {
+ vmods = LevelFive,
+ symbols[Group1] = [ ISO_Level3_Shift ],
+ actions[Group1] = [ SetMods(modifiers=LevelFive) ]
+ };
+ modifier_map Mod3 { <CAPS>, <BKSL> };
+
+ // Neo-Mod4
+ // --------------------------------------------------------------
+ key.type[Group1] = "THREE_LEVEL";
+ // Mod4 + Mod4 = Mod4_Lock
+ key <LSGT> {
+ vmods = NumLock,
+ symbols[Group1] = [ Num_Lock, Num_Lock, Num_Lock ],
+ actions[Group1] = [ SetMods(modifiers=LevelThree), SetMods(modifiers=LevelThree), LockMods(modifiers=NumLock) ]
+ };
+ key <RALT> {
+ vmods = NumLock,
+ symbols[Group1] = [ Num_Lock, Num_Lock, Num_Lock ],
+ actions[Group1] = [ SetMods(modifiers=LevelThree), SetMods(modifiers=LevelThree), LockMods(modifiers=NumLock) ]
+ };
+ modifier_map Mod2 { <LSGT>, <RALT> };
+
+
+ // Legend
+ // ===============
+ // Levels in Xkbmap jargon to be found here in the definitions.
+ // These are the levels used, and Xorg's translations:
+ // --------------------------------------------------------------
+ // Xorg: Level1 Level2 Level3 Level4 Level5 Level6 Level7 Level8
+ // Neo: Ebene1 Ebene2 Ebene4 ??? Ebene3 Ebene5 Ebene6 ???
+ // Keys (Neo): None Shift Mod4 Mod4 + Shift Mod3 Mod3 + Shift Mod3 + Mod4 Mod3 + Mod4 + Shift
+
+
+ // Alphanumeric-keys
+ // ===============
+ key.type[Group1] = "EIGHT_LEVEL_NEO_LOCKS";
+
+ // Tab as Multi_key (Compose)
+ // --------------------------------------------------------------
+ key <TAB> { [ Tab, ISO_Left_Tab, NoSymbol, NoSymbol, Multi_key, NoSymbol, NoSymbol, NoSymbol ] };
+
+ // Number Row
+ // --------------------------------------------------------------
+ key <TLDE> { [ dead_circumflex, dead_tilde, dead_caron, Pointer_EnableKeys, dead_abovering, dead_breve, dead_macron, NoSymbol ] };
+
+ key <AE01> { [ 1, degree, ordfeminine, NoSymbol, onesuperior, onesubscript, notsign, NoSymbol ] };
+ key <AE02> { [ 2, section, masculine, NoSymbol, twosuperior, twosubscript, logicalor, NoSymbol ] };
+ key <AE03> { [ 3, U2113, numerosign, NoSymbol, threesuperior, threesubscript, logicaland, NoSymbol ] };
+ key <AE04> { [ 4, guillemotright, Prior, Prior, U203A, femalesymbol, U22A5, NoSymbol ] };
+ key <AE05> { [ 5, guillemotleft, periodcentered, NoSymbol, U2039, malesymbol, U2221, NoSymbol ] };
+ key <AE06> { [ 6, dollar, sterling, NoSymbol, cent, U26A5, U2225, NoSymbol ] };
+
+ key <AE07> { [ 7, EuroSign, currency, NoSymbol, yen, Greek_kappa, rightarrow, NoSymbol ] };
+ key <AE08> { [ 8, doublelowquotemark, NoSymbol, NoSymbol, singlelowquotemark, U27E8, U221E, NoSymbol ] };
+ key <AE09> { [ 9, leftdoublequotemark, KP_Divide, NoSymbol, leftsinglequotemark, U27E9, U220B, NoSymbol ] };
+ key <AE10> { [ 0, rightdoublequotemark, KP_Multiply, NoSymbol, rightsinglequotemark, zerosubscript, emptyset, NoSymbol ] };
+
+ key <AE11> { [ minus, emdash, KP_Subtract, NoSymbol, NoSymbol, U2011, hyphen, NoSymbol ] };
+ key <AE12> { [ dead_grave, NoSymbol, dead_doublegrave, NoSymbol, dead_diaeresis, dead_dasia, NoSymbol, NoSymbol ] };
+ key <BKSP> { [ BackSpace, BackSpace, BackSpace, BackSpace, BackSpace, BackSpace, BackSpace, NoSymbol ] };
+
+ // Top Row
+ // --------------------------------------------------------------
+ key.type[Group1] = "EIGHT_LEVEL_NEO_LOCKS_QUATERALPHABETIC";
+ key <AD01> { [ x, X, U22EE, NoSymbol, ellipsis, Greek_xi, Greek_XI, NoSymbol ] };
+ key <AD02> { [ v, V, BackSpace, BackSpace, underscore, NoSymbol, U222E, NoSymbol ] };
+ key <AD03> { [ l, L, Up, Up, bracketleft, Greek_lambda, Greek_LAMBDA, NoSymbol ] };
+ key <AD04> { [ c, C, Delete, Delete, bracketright, Greek_chi, U2102, NoSymbol ] };
+ key <AD05> { [ w, W, Insert, Insert, asciicircum, Greek_omega, Greek_OMEGA, NoSymbol ] };
+
+ key <AD06> { [ k, K, exclamdown, NoSymbol, exclam, U03F0, radical, NoSymbol ] };
+ key <AD07> { [ h, H, KP_7, NoSymbol, less, Greek_psi, Greek_PSI, NoSymbol ] };
+ key <AD08> { [ g, G, KP_8, NoSymbol, greater, Greek_gamma, Greek_GAMMA, NoSymbol ] };
+ key <AD09> { [ f, F, KP_9, NoSymbol, equal, Greek_phi, Greek_PHI, NoSymbol ] };
+ key <AD10> { [ q, Q, KP_Add, NoSymbol, ampersand, U03D5, U211A, NoSymbol ] };
+
+ key <AD11> { [ ssharp, U1E9E, U2212, NoSymbol, U017F, Greek_finalsmallsigma, jot, NoSymbol ] };
+
+ key.type[Group1] = "EIGHT_LEVEL_NEO_LOCKS";
+ key <AD12> { [ dead_acute, dead_cedilla, dead_doubleacute, NoSymbol, dead_stroke, dead_psili, dead_abovedot, NoSymbol ] };
+
+ // Middle Row
+ // --------------------------------------------------------------
+ key.type[Group1] = "EIGHT_LEVEL_NEO_LOCKS_QUATERALPHABETIC";
+ key <AC01> { [ u, U, Home, Home, backslash, NoSymbol, mu, NoSymbol ] };
+ key <AC02> { [ i, I, Left, Left, slash, Greek_iota, integral, NoSymbol ] };
+ key <AC03> { [ a, A, Down, Down, braceleft, Greek_alpha, U2200, NoSymbol ] };
+ key <AC04> { [ e, E, Right, Right, braceright, Greek_epsilon, U2203, NoSymbol ] };
+ key <AC05> { [ o, O, End, End, asterisk, Greek_omicron, elementof, NoSymbol ] };
+
+ key <AC06> { [ s, S, questiondown, NoSymbol, question, Greek_sigma, Greek_SIGMA, NoSymbol ] };
+ key <AC07> { [ n, N, KP_4, NoSymbol, parenleft, Greek_nu, U2115, NoSymbol ] };
+ key <AC08> { [ r, R, KP_5, NoSymbol, parenright, U03F1, U211D, NoSymbol ] };
+ key <AC09> { [ t, T, KP_6, NoSymbol, minus, Greek_tau, partialderivative, NoSymbol ] };
+ key <AC10> { [ d, D, KP_Separator, NoSymbol, colon, Greek_delta, Greek_DELTA, NoSymbol ] };
+
+ key <AC11> { [ y, Y, KP_Decimal, NoSymbol, at, Greek_upsilon, nabla, NoSymbol ] };
+
+ // Bottom Row
+ // --------------------------------------------------------------
+ key <AB01> { [ udiaeresis, Udiaeresis, Escape, Escape, numbersign, NoSymbol, U211C, NoSymbol ] };
+ key <AB02> { [ odiaeresis, Odiaeresis, Tab, Tab, dollar, U03F5, U2111, NoSymbol ] };
+ key <AB03> { [ adiaeresis, Adiaeresis, Next, Next, bar, Greek_eta, U2135, NoSymbol ] };
+ key <AB04> { [ p, P, Return, Return, asciitilde, Greek_pi, Greek_PI, NoSymbol ] };
+ key <AB05> { [ z, Z, Undo, NoSymbol, grave, Greek_zeta, U2124, NoSymbol ] };
+
+ key <AB06> { [ b, B, colon, NoSymbol, plus, Greek_beta, U21D0, NoSymbol ] };
+ key <AB07> { [ m, M, KP_1, NoSymbol, percent, Greek_mu, ifonlyif, NoSymbol ] };
+ key.type[Group1] = "EIGHT_LEVEL_NEO_LOCKS";
+ key <AB08> { [ comma, endash, KP_2, NoSymbol, quotedbl, Greek_rho, U21D2, NoSymbol ] };
+ key <AB09> { [ period, enfilledcircbullet, KP_3, NoSymbol, apostrophe, U03D1, Greek_THETA, NoSymbol ] };
+ key.type[Group1] = "EIGHT_LEVEL_NEO_LOCKS_QUATERALPHABETIC";
+ key <AB10> { [ j, J, semicolon, NoSymbol, semicolon, Greek_theta, variation, NoSymbol ] };
+ key.type[Group1] = "EIGHT_LEVEL_NEO_LOCKS";
+
+ // Space key
+ // --------------------------------------------------------------
+ key <SPCE> { [ space, space, KP_0, NoSymbol, space, nobreakspace, U202F, NoSymbol ] };
+
+
+ // Keypad-keys
+ // ===============
+
+ // The former Numlock key:
+ key <NMLK> { [ Tab, ISO_Left_Tab, notequal, NoSymbol, equal, approxeq, identical, NoSymbol ] };
+
+ // Topmost Row
+ // --------------------------------------------------------------
+ key <KPDV> { [ KP_Divide, KP_Divide, U2215, NoSymbol, division, U2300, U2223, NoSymbol ] };
+ key <KPMU> { [ KP_Multiply, KP_Multiply, multiply, NoSymbol, U2219, U2299, U2297, NoSymbol ] };
+ key <KPSU> { [ KP_Subtract, KP_Subtract, U2216, NoSymbol, U2212, U2296, U2238, NoSymbol ] };
+
+ // Top Row
+ // --------------------------------------------------------------
+ key <KP7> { [ KP_7, U2714, KP_Home, KP_Home, U2195, U226A, upstile, NoSymbol ] };
+ key <KP8> { [ KP_8, U2718, KP_Up, KP_Up, uparrow, intersection, U22C2, NoSymbol ] };
+ key <KP9> { [ KP_9, dagger, KP_Prior, KP_Prior, U20D7, U226B, U2309, NoSymbol ] };
+ key <KPAD> { [ KP_Add, KP_Add, U2213, NoSymbol, plusminus, U2295, U2214, NoSymbol ] };
+
+ // Middle Row
+ // --------------------------------------------------------------
+ key <KP4> { [ KP_4, club, KP_Left, KP_Left, leftarrow, includedin, U2286, NoSymbol ] };
+ key <KP5> { [ KP_5, EuroSign, KP_Begin, KP_Begin, brokenbar, U22B6, U22B7, NoSymbol ] };
+ key <KP6> { [ KP_6, U2023, KP_Right, KP_Right, rightarrow, includes, U2287, NoSymbol ] };
+
+ // Bottom Row
+ // --------------------------------------------------------------
+ key <KP1> { [ KP_1, diamond, KP_End, KP_End, U2194, lessthanequal, downstile, NoSymbol ] };
+ key <KP2> { [ KP_2, heart, KP_Down, KP_Down, downarrow, union, U22C3, NoSymbol ] };
+ key <KP3> { [ KP_3, U2660, KP_Next, KP_Next, U21CC, greaterthanequal, U230B, NoSymbol ] };
+ key <KPEN> { [ KP_Enter, KP_Enter, KP_Enter, KP_Enter, KP_Enter, KP_Enter, KP_Enter, NoSymbol ] };
+ key <KPEQ> { [ KP_Equal, NoSymbol, NoSymbol, NoSymbol, NoSymbol, NoSymbol, NoSymbol, NoSymbol ] };
+
+ // Bottommost Row
+ // --------------------------------------------------------------
+ key <KP0> { [ KP_0, U2423, KP_Insert, KP_Insert, percent, U2030, U25A1, NoSymbol ] };
+ key <KPDL> { [ KP_Separator, KP_Decimal, KP_Delete, KP_Delete, period, apostrophe, quotedbl, NoSymbol ] };
+};
+
+// Copied from macintosh_vndr/de
+// olh@suse.de very close to MacOS map
+
+partial alphanumeric_keys
+xkb_symbols "mac" {
+
+ include "de"
+ name[Group1]= "Germany - Macintosh";
+
+ // Alphanumeric section
+ key <AE01> { [ 1, exclam, exclamdown, at ] };
+ key <AE05> { [ 5, percent, bracketleft ] };
+ key <AE06> { [ 6, ampersand, bracketright ] };
+ key <AE07> { [ 7, slash, bar, backslash ] };
+ key <AE08> { [ 8, parenleft, braceleft, asciitilde ] };
+ key <AE09> { [ 9, parenright, braceright ] };
+ key <AD01> { [ q, Q, guillemotleft, guillemotright ] };
+ key <AD04> { [ r, R, registered ] };
+ key <AD07> { [ u, U, diaeresis, Aacute ] };
+ key <AD08> { [ i, I, slash, Ucircumflex ] };
+ key <AD11> { [ udiaeresis, Udiaeresis, periodcentered, degree ] };
+ key <AD12> { [ plus, asterisk, asciitilde ] };
+ key <AC01> { [ a, A, aring, Aring ] };
+ key <AC05> { [ g, G, copyright ] };
+ key <AC06> { [ h, H, ordfeminine ] };
+ key <AC09> { [ l, L, at ] };
+ key <AC10> { [ odiaeresis, Odiaeresis, dead_acute ] };
+ key <AB06> { [ n, N, asciitilde ] };
+
+};
+
+partial alphanumeric_keys
+xkb_symbols "mac_nodeadkeys" {
+ // modify the standard German mac layout to not have any dead keys
+ include "de(mac)"
+ name[Group1]= "Germany - Macintosh, eliminate dead keys";
+ key <AE04> { [ 4, dollar, onequarter, currency ] };
+
+ key <TLDE> { [ asciicircum, degree, notsign ] };
+ key <AE12> { [ acute, grave, cedilla ] };
+ key <AD11> { [ udiaeresis, Udiaeresis, diaeresis ] };
+ key <AD12> { [ plus, asterisk, asciitilde, macron ] };
+ key <AC10> { [ odiaeresis, Odiaeresis, acute ] };
+ key <AC11> { [ adiaeresis, Adiaeresis, asciicircum ] };
+
+ key <BKSL> { [ numbersign, apostrophe, grave ] };
+};
+
+partial alphanumeric_keys
+xkb_symbols "dsb"
+{
+ name[Group1] = "Germany - Lower Sorbian";
+ include "latin(basic)"
+ include "level3(ralt_switch)"
+ include "kpdl(comma)"
+ key <AB01> { [ z, Z, zcaron, Zcaron ] };
+ key <AB02> { [ x, X, zacute, Zacute ] };
+ key <AB03> { [ c, C, cacute, Cacute ] };
+ key <AB04> { [ v, V, ccaron, Ccaron ] };
+ key <AB06> { [ n, N, nacute, Nacute ] };
+ key <AC02> { [ s, S, sacute, Sacute ] };
+ key <AC03> { [ d, D, scaron, Scaron ] };
+ key <AC04> { [ f, F ] };
+ key <AD01> { [ q, Q ] };
+ key <AD02> { [ w, W ] };
+ key <AD03> { [ e, E, ecaron, Ecaron ] };
+ key <AD04> { [ r, R, racute, Racute ] };
+ key <AD05> { [ t, T, U20B5, EuroSign ] };
+ key <AD09> { [ o, O, oacute, Oacute ] };
+};
+
+partial alphanumeric_keys
+xkb_symbols "dsb_qwertz"
+{
+ name[Group1] = "Germany - Lower Sorbian (qwertz)";
+ include "latin(basic)"
+ include "level3(ralt_switch)"
+ include "kpdl(comma)"
+ key <AB01> { [ y, Y ] };
+ key <AB02> { [ x, X ] };
+ key <AB03> { [ c, C, cacute, Cacute ] };
+ key <AB04> { [ v, V, ccaron, Ccaron ] };
+ key <AB06> { [ n, N, nacute, Nacute ] };
+ key <AC02> { [ s, S, sacute, Sacute ] };
+ key <AC03> { [ d, D, scaron, Scaron ] };
+ key <AC04> { [ f, F ] };
+ key <AD01> { [ q, Q ] };
+ key <AD02> { [ w, W ] };
+ key <AD03> { [ e, E, ecaron, Ecaron ] };
+ key <AD04> { [ r, R, racute, Racute ] };
+ key <AD05> { [ t, T, U20B5, EuroSign ] };
+ key <AD06> { [ z, Z, zcaron, Zcaron ] };
+ key <AD07> { [ u, U, zacute, Zacute ] };
+ key <AD09> { [ o, O, oacute, Oacute ] };
+};
+
+partial alphanumeric_keys
+xkb_symbols "qwerty" {
+
+ // This layout should work exactly as a de with the exception
+ // of 'Z' and 'Y' keys, which are in the qwerty style (ie. swapped).
+ // 2008 by Matej Košík <kosik@fiit.stuba.sk>
+
+ include "de(basic)"
+
+ name[Group1] = "Germany - qwerty";
+
+ key <AB01> { [ z, Z, leftarrow, yen ] };
+ key <AD06> { [ y, Y, guillemotleft, less ] };
+};
diff --git a/linux/X/level5-test b/linux/X/level5-test
new file mode 100644
index 0000000..9a6b22a
--- /dev/null
+++ b/linux/X/level5-test
@@ -0,0 +1,174 @@
+// $XKeyboardConfig$
+// $XFree86: xc/programs/xkbcomp/types/extra,v 1.3 2002/11/26 02:14:02 dawes Exp $
+
+partial default xkb_types "default" {
+ // Definition for a key type used for the czech keymap, for instance.
+ // Defines style a with four level shift. It is similar to three_level
+ // type used for iso9995 but it lets the shift key behave "normally".
+
+ virtual_modifiers LevelThree,ScrollLock,LevelFive;
+
+ type "EIGHT_LEVEL" {
+ modifiers = Shift+LevelThree+LevelFive;
+ map[None] = Level1;
+ map[Shift] = Level2;
+ map[LevelThree] = Level3;
+ map[Shift+LevelThree] = Level4;
+ map[LevelFive] = Level5;
+ map[Shift+LevelFive] = Level6;
+ map[LevelThree+LevelFive] = Level7;
+ map[Shift+LevelThree+LevelFive] = Level8;
+ level_name[Level1] = "Base";
+ level_name[Level2] = "Shift";
+ level_name[Level3] = "Alt Base";
+ level_name[Level4] = "Shift Alt";
+ level_name[Level5] = "X";
+ level_name[Level6] = "X Shift";
+ level_name[Level7] = "X Alt Base";
+ level_name[Level8] = "X Shift Alt";
+ };
+
+ type "EIGHT_LEVEL_ALPHABETIC" {
+ modifiers = Shift+Lock+LevelThree+LevelFive;
+ map[None] = Level1;
+ map[Shift] = Level2;
+ map[Lock] = Level2;
+ map[LevelThree] = Level3;
+ map[Shift+LevelThree] = Level4;
+ map[Lock+LevelThree] = Level4;
+ map[Lock+Shift+LevelThree] = Level3;
+
+ map[LevelFive] = Level5;
+ map[Shift+LevelFive] = Level6;
+ map[Lock+LevelFive] = Level6;
+ map[LevelThree+LevelFive] = Level7;
+ map[Shift+LevelThree+LevelFive] = Level8;
+ map[Lock+LevelThree+LevelFive] = Level8;
+ map[Lock+Shift+LevelThree+LevelFive] = Level7;
+
+ level_name[Level1] = "Base";
+ level_name[Level2] = "Shift";
+ level_name[Level3] = "Alt Base";
+ level_name[Level4] = "Shift Alt";
+ level_name[Level5] = "X";
+ level_name[Level6] = "X Shift";
+ level_name[Level7] = "X Alt Base";
+ level_name[Level8] = "X Shift Alt";
+ };
+
+ type "EIGHT_LEVEL_NEO_LOCKS" {
+ // 'NumLock' is used for the (Neo-)Mod4-Lock.
+ modifiers = Shift + LevelThree + NumLock + LevelFive;
+
+ map[None] = Level1;
+ map[Shift] = Level2;
+ map[LevelThree] = Level3;
+ map[LevelThree+Shift] = Level4;
+ map[NumLock] = Level3;
+ map[NumLock+Shift] = Level4;
+ map[NumLock+LevelThree] = Level1;
+ map[NumLock+LevelThree+Shift] = Level2;
+ map[LevelFive] = Level5;
+ map[LevelFive+Shift] = Level6;
+ map[LevelFive+LevelThree] = Level7;
+ map[LevelFive+LevelThree+Shift] = Level8;
+ map[LevelFive+NumLock] = Level7;
+ map[LevelFive+NumLock+Shift] = Level8;
+ map[LevelFive+NumLock+LevelThree] = Level5;
+ map[LevelFive+NumLock+LevelThree+Shift] = Level6;
+
+ level_name[Level1] = "Neo Level1";
+ level_name[Level2] = "Neo Level2";
+ level_name[Level3] = "Neo Level4";
+ level_name[Level4] = "Neo Level4 Shift";
+ level_name[Level5] = "Neo Level3";
+ level_name[Level6] = "Neo Level5";
+ level_name[Level7] = "Neo Level6";
+ level_name[Level8] = "Neo Level6 Shift";
+ };
+
+ type "EIGHT_LEVEL_NEO_LOCKS_QUATERALPHABETIC" {
+ // 'NumLock' is used for the (Neo-)Mod4-Lock.
+ modifiers = Shift + Lock + LevelThree + NumLock + LevelFive;
+
+ map[None] = Level1;
+ map[Shift] = Level2;
+ map[LevelThree] = Level3;
+ map[LevelThree+Shift] = Level4;
+ map[NumLock] = Level3;
+ map[NumLock+Shift] = Level4;
+ map[NumLock+LevelThree] = Level1;
+ map[NumLock+LevelThree+Shift] = Level2;
+ map[LevelFive] = Level5;
+ map[LevelFive+Shift] = Level6;
+ map[LevelFive+LevelThree] = Level7;
+ map[LevelFive+LevelThree+Shift] = Level8;
+ map[LevelFive+NumLock] = Level7;
+ map[LevelFive+NumLock+Shift] = Level8;
+ map[LevelFive+NumLock+LevelThree] = Level5;
+ map[LevelFive+NumLock+LevelThree+Shift] = Level6;
+ // Lock interchanges Level1 and Level2
+ map[Lock] = Level2;
+ map[Lock+Shift] = Level1;
+ map[Lock+LevelThree] = Level3;
+ map[Lock+LevelThree+Shift] = Level4;
+ map[Lock+NumLock] = Level3;
+ map[Lock+NumLock+Shift] = Level4;
+ map[Lock+NumLock+LevelThree] = Level2;
+ map[Lock+NumLock+LevelThree+Shift] = Level1;
+ map[Lock+LevelFive] = Level5;
+ map[Lock+LevelFive+Shift] = Level6;
+ map[Lock+LevelFive+LevelThree] = Level7;
+ map[Lock+LevelFive+LevelThree+Shift] = Level8;
+ map[Lock+LevelFive+NumLock] = Level7;
+ map[Lock+LevelFive+NumLock+Shift] = Level8;
+ map[Lock+LevelFive+NumLock+LevelThree] = Level5;
+ map[Lock+LevelFive+NumLock+LevelThree+Shift] = Level6;
+
+ level_name[Level1] = "Neo Level1";
+ level_name[Level2] = "Neo Level2";
+ level_name[Level3] = "Neo Level4";
+ level_name[Level4] = "Neo Level4 Shift";
+ level_name[Level5] = "Neo Level3";
+ level_name[Level6] = "Neo Level5";
+ level_name[Level7] = "Neo Level6";
+ level_name[Level8] = "Neo Level6 Shift";
+ };
+
+ type "EIGHT_LEVEL_SEMIALPHABETIC" {
+ modifiers = Shift+Lock+LevelThree+LevelFive;
+ map[None] = Level1;
+ map[Shift] = Level2;
+ map[Lock] = Level2;
+ map[LevelThree] = Level3;
+ map[Shift+LevelThree] = Level4;
+ map[Lock+LevelThree] = Level3;
+ map[Lock+Shift+LevelThree] = Level4;
+
+ map[LevelFive] = Level5;
+ map[Shift+LevelFive] = Level6;
+ map[Lock+LevelFive] = Level6;
+ map[LevelThree+LevelFive] = Level7;
+ map[Shift+LevelThree+LevelFive] = Level8;
+ map[Lock+LevelThree+LevelFive] = Level7;
+ map[Lock+Shift+LevelThree+LevelFive] = Level8;
+
+ preserve[Lock+LevelThree] = Lock;
+ preserve[Lock+Shift+LevelThree] = Lock;
+ preserve[Lock+LevelFive] = Lock;
+ preserve[Lock+Shift+LevelFive] = Lock;
+ preserve[Lock+LevelThree+LevelFive] = Lock;
+ preserve[Lock+Shift+LevelThree+LevelFive] = Lock;
+
+ level_name[Level1] = "Base";
+ level_name[Level2] = "Shift";
+ level_name[Level3] = "Alt Base";
+ level_name[Level4] = "Shift Alt";
+ level_name[Level5] = "X";
+ level_name[Level6] = "X Shift";
+ level_name[Level7] = "X Alt Base";
+ level_name[Level8] = "X Shift Alt";
+ };
+
+};
+