From f540a2d76f68bb1567b04432fb4de38118a3ba5d Mon Sep 17 00:00:00 2001 From: erik Date: Sun, 10 May 2009 09:45:37 +0000 Subject: test-Version ist angesichts der wenigen Zeit bis zum xkeyboard-config-freeze (http://wiki.neo-layout.org/roadmap) nicht mehr sinnvoll. alle fehler dort sollten so schnell wie möglich von vielen getestet und behoben werden. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit git-svn-id: https://svn.neo-layout.org@1827 b9310e46-f624-0410-8ea1-cfbb3a30dc96 --- linux/X/level5-test | 174 ---------------------------------------------------- 1 file changed, 174 deletions(-) delete mode 100644 linux/X/level5-test (limited to 'linux/X/level5-test') diff --git a/linux/X/level5-test b/linux/X/level5-test deleted file mode 100644 index 9a6b22a..0000000 --- a/linux/X/level5-test +++ /dev/null @@ -1,174 +0,0 @@ -// $XKeyboardConfig$ -// $XFree86: xc/programs/xkbcomp/types/extra,v 1.3 2002/11/26 02:14:02 dawes Exp $ - -partial default xkb_types "default" { - // Definition for a key type used for the czech keymap, for instance. - // Defines style a with four level shift. It is similar to three_level - // type used for iso9995 but it lets the shift key behave "normally". - - virtual_modifiers LevelThree,ScrollLock,LevelFive; - - type "EIGHT_LEVEL" { - modifiers = Shift+LevelThree+LevelFive; - map[None] = Level1; - map[Shift] = Level2; - map[LevelThree] = Level3; - map[Shift+LevelThree] = Level4; - map[LevelFive] = Level5; - map[Shift+LevelFive] = Level6; - map[LevelThree+LevelFive] = Level7; - map[Shift+LevelThree+LevelFive] = Level8; - level_name[Level1] = "Base"; - level_name[Level2] = "Shift"; - level_name[Level3] = "Alt Base"; - level_name[Level4] = "Shift Alt"; - level_name[Level5] = "X"; - level_name[Level6] = "X Shift"; - level_name[Level7] = "X Alt Base"; - level_name[Level8] = "X Shift Alt"; - }; - - type "EIGHT_LEVEL_ALPHABETIC" { - modifiers = Shift+Lock+LevelThree+LevelFive; - map[None] = Level1; - map[Shift] = Level2; - map[Lock] = Level2; - map[LevelThree] = Level3; - map[Shift+LevelThree] = Level4; - map[Lock+LevelThree] = Level4; - map[Lock+Shift+LevelThree] = Level3; - - map[LevelFive] = Level5; - map[Shift+LevelFive] = Level6; - map[Lock+LevelFive] = Level6; - map[LevelThree+LevelFive] = Level7; - map[Shift+LevelThree+LevelFive] = Level8; - map[Lock+LevelThree+LevelFive] = Level8; - map[Lock+Shift+LevelThree+LevelFive] = Level7; - - level_name[Level1] = "Base"; - level_name[Level2] = "Shift"; - level_name[Level3] = "Alt Base"; - level_name[Level4] = "Shift Alt"; - level_name[Level5] = "X"; - level_name[Level6] = "X Shift"; - level_name[Level7] = "X Alt Base"; - level_name[Level8] = "X Shift Alt"; - }; - - type "EIGHT_LEVEL_NEO_LOCKS" { - // 'NumLock' is used for the (Neo-)Mod4-Lock. - modifiers = Shift + LevelThree + NumLock + LevelFive; - - map[None] = Level1; - map[Shift] = Level2; - map[LevelThree] = Level3; - map[LevelThree+Shift] = Level4; - map[NumLock] = Level3; - map[NumLock+Shift] = Level4; - map[NumLock+LevelThree] = Level1; - map[NumLock+LevelThree+Shift] = Level2; - map[LevelFive] = Level5; - map[LevelFive+Shift] = Level6; - map[LevelFive+LevelThree] = Level7; - map[LevelFive+LevelThree+Shift] = Level8; - map[LevelFive+NumLock] = Level7; - map[LevelFive+NumLock+Shift] = Level8; - map[LevelFive+NumLock+LevelThree] = Level5; - map[LevelFive+NumLock+LevelThree+Shift] = Level6; - - level_name[Level1] = "Neo Level1"; - level_name[Level2] = "Neo Level2"; - level_name[Level3] = "Neo Level4"; - level_name[Level4] = "Neo Level4 Shift"; - level_name[Level5] = "Neo Level3"; - level_name[Level6] = "Neo Level5"; - level_name[Level7] = "Neo Level6"; - level_name[Level8] = "Neo Level6 Shift"; - }; - - type "EIGHT_LEVEL_NEO_LOCKS_QUATERALPHABETIC" { - // 'NumLock' is used for the (Neo-)Mod4-Lock. - modifiers = Shift + Lock + LevelThree + NumLock + LevelFive; - - map[None] = Level1; - map[Shift] = Level2; - map[LevelThree] = Level3; - map[LevelThree+Shift] = Level4; - map[NumLock] = Level3; - map[NumLock+Shift] = Level4; - map[NumLock+LevelThree] = Level1; - map[NumLock+LevelThree+Shift] = Level2; - map[LevelFive] = Level5; - map[LevelFive+Shift] = Level6; - map[LevelFive+LevelThree] = Level7; - map[LevelFive+LevelThree+Shift] = Level8; - map[LevelFive+NumLock] = Level7; - map[LevelFive+NumLock+Shift] = Level8; - map[LevelFive+NumLock+LevelThree] = Level5; - map[LevelFive+NumLock+LevelThree+Shift] = Level6; - // Lock interchanges Level1 and Level2 - map[Lock] = Level2; - map[Lock+Shift] = Level1; - map[Lock+LevelThree] = Level3; - map[Lock+LevelThree+Shift] = Level4; - map[Lock+NumLock] = Level3; - map[Lock+NumLock+Shift] = Level4; - map[Lock+NumLock+LevelThree] = Level2; - map[Lock+NumLock+LevelThree+Shift] = Level1; - map[Lock+LevelFive] = Level5; - map[Lock+LevelFive+Shift] = Level6; - map[Lock+LevelFive+LevelThree] = Level7; - map[Lock+LevelFive+LevelThree+Shift] = Level8; - map[Lock+LevelFive+NumLock] = Level7; - map[Lock+LevelFive+NumLock+Shift] = Level8; - map[Lock+LevelFive+NumLock+LevelThree] = Level5; - map[Lock+LevelFive+NumLock+LevelThree+Shift] = Level6; - - level_name[Level1] = "Neo Level1"; - level_name[Level2] = "Neo Level2"; - level_name[Level3] = "Neo Level4"; - level_name[Level4] = "Neo Level4 Shift"; - level_name[Level5] = "Neo Level3"; - level_name[Level6] = "Neo Level5"; - level_name[Level7] = "Neo Level6"; - level_name[Level8] = "Neo Level6 Shift"; - }; - - type "EIGHT_LEVEL_SEMIALPHABETIC" { - modifiers = Shift+Lock+LevelThree+LevelFive; - map[None] = Level1; - map[Shift] = Level2; - map[Lock] = Level2; - map[LevelThree] = Level3; - map[Shift+LevelThree] = Level4; - map[Lock+LevelThree] = Level3; - map[Lock+Shift+LevelThree] = Level4; - - map[LevelFive] = Level5; - map[Shift+LevelFive] = Level6; - map[Lock+LevelFive] = Level6; - map[LevelThree+LevelFive] = Level7; - map[Shift+LevelThree+LevelFive] = Level8; - map[Lock+LevelThree+LevelFive] = Level7; - map[Lock+Shift+LevelThree+LevelFive] = Level8; - - preserve[Lock+LevelThree] = Lock; - preserve[Lock+Shift+LevelThree] = Lock; - preserve[Lock+LevelFive] = Lock; - preserve[Lock+Shift+LevelFive] = Lock; - preserve[Lock+LevelThree+LevelFive] = Lock; - preserve[Lock+Shift+LevelThree+LevelFive] = Lock; - - level_name[Level1] = "Base"; - level_name[Level2] = "Shift"; - level_name[Level3] = "Alt Base"; - level_name[Level4] = "Shift Alt"; - level_name[Level5] = "X"; - level_name[Level6] = "X Shift"; - level_name[Level7] = "X Alt Base"; - level_name[Level8] = "X Shift Alt"; - }; - -}; - -- cgit v1.2.3