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author | Lars-Dominik Braun <lars@6xq.net> | 2012-05-16 14:18:27 +0200 |
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committer | Lars-Dominik Braun <lars@6xq.net> | 2012-05-17 21:55:57 +0200 |
commit | f6dffd1822404522b8354ac453a911a0d98bfc61 (patch) | |
tree | 46fec199f0e4e5f59588f75c5ed1446a06e13367 /src/ui_dispatch.h | |
parent | c922257347ee0cf5ea6cdd65786da2774c79c132 (diff) | |
download | pianobar-windows-f6dffd1822404522b8354ac453a911a0d98bfc61.tar.gz pianobar-windows-f6dffd1822404522b8354ac453a911a0d98bfc61.tar.bz2 pianobar-windows-f6dffd1822404522b8354ac453a911a0d98bfc61.zip |
Fix player thread teardown/signals on OS X
1) Realtime signals don’t exist in OS X
2) libao apparently locks a mutex in ao_play, which is locked again in
ao_close and causes a deadlock
Closes #256, although I’m considering the option of partially reverting
7df9371491e96a99c1e463f7787aede352ac5a37, as this introduces more nasty
behavior than it solves.
Diffstat (limited to 'src/ui_dispatch.h')
0 files changed, 0 insertions, 0 deletions