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-rw-r--r--src/player/player2.c211
1 files changed, 211 insertions, 0 deletions
diff --git a/src/player/player2.c b/src/player/player2.c
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+/*
+Copyright (c) 2015
+ Michał Cichoń <thedmd@interia.pl>
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+/* receive/play audio stream */
+
+/* based on DShow example player */
+
+#include "config.h"
+#include "player2_private.h"
+#include <stdlib.h>
+#include <string.h>
+#include <memory.h>
+
+# define length_of(x) (sizeof(x)/sizeof(*(x)))
+
+static player2_iface* player2_backends[] =
+{
+ &player2_windows_media_foundation, // expermiental
+ &player2_direct_show,
+};
+
+struct _player_t
+{
+ player2_iface* backend;
+ player2_t player;
+};
+
+bool BarPlayer2Init(player2_t* outPlayer, const char* defaultPlayer)
+{
+ player2_t player;
+ struct _player_t result;
+ int i;
+
+ memset(&result, 0, sizeof(struct _player_t));
+
+ for (i = 0; i < length_of(player2_backends); ++i)
+ {
+ player2_iface* backend = player2_backends[i];
+
+ bool acceptPlayer = true;
+ if (defaultPlayer && !(strcmp(backend->Id, defaultPlayer) == 0))
+ acceptPlayer = false;
+
+ if (acceptPlayer)
+ result.player = backend->Create();
+
+ if (result.player)
+ {
+ result.backend = backend;
+ break;
+ }
+ }
+
+ if (!result.backend)
+ return false;
+
+ player = malloc(sizeof(struct _player_t));
+ if (!player)
+ return false;
+
+ *player = result;
+
+ *outPlayer = player;
+
+ return true;
+}
+
+void BarPlayer2Destroy(player2_t player)
+{
+ if (player->player)
+ {
+ player->backend->Destroy(player->player);
+ player->player = NULL;
+ }
+}
+
+void BarPlayer2SetVolume(player2_t player, float volume)
+{
+ if (player->player)
+ player->backend->SetVolume(player->player, volume);
+}
+
+float BarPlayer2GetVolume(player2_t player)
+{
+ if (player->player)
+ return player->backend->GetVolume(player->player);
+ else
+ return 0.0f;
+}
+
+void BarPlayer2SetGain(player2_t player, float gainDb)
+{
+ if (player->player)
+ player->backend->SetGain(player->player, gainDb);
+}
+
+float BarPlayer2GetGain(player2_t player)
+{
+ if (player->player)
+ return player->backend->GetGain(player->player);
+ else
+ return 0.0f;
+}
+
+double BarPlayer2GetDuration(player2_t player)
+{
+ if (player->player)
+ return player->backend->GetDuration(player->player);
+ else
+ return 0.0f;
+}
+
+double BarPlayer2GetTime(player2_t player)
+{
+ if (player->player)
+ return player->backend->GetTime(player->player);
+ else
+ return 0.0f;
+}
+
+bool BarPlayer2Open(player2_t player, const char* url)
+{
+ if (player->player)
+ return player->backend->Open(player->player, url);
+ else
+ return false;
+}
+
+bool BarPlayer2Play(player2_t player)
+{
+ if (player->player)
+ return player->backend->Play(player->player);
+ else
+ return false;
+}
+
+bool BarPlayer2Pause(player2_t player)
+{
+ if (player->player)
+ return player->backend->Pause(player->player);
+ else
+ return false;
+}
+
+bool BarPlayer2Stop(player2_t player)
+{
+ if (player->player)
+ return player->backend->Stop(player->player);
+ else
+ return false;
+}
+
+bool BarPlayer2Finish(player2_t player)
+{
+ if (player->player)
+ return player->backend->Finish(player->player);
+ else
+ return false;
+}
+
+bool BarPlayer2IsPlaying(player2_t player)
+{
+ if (player->player)
+ return player->backend->IsPlaying(player->player);
+ else
+ return false;
+}
+
+bool BarPlayer2IsPaused(player2_t player)
+{
+ if (player->player)
+ return player->backend->IsPaused(player->player);
+ else
+ return false;
+}
+
+bool BarPlayer2IsStopped(player2_t player)
+{
+ if (player->player)
+ return player->backend->IsStopped(player->player);
+ else
+ return false;
+}
+
+bool BarPlayer2IsFinished(player2_t player)
+{
+ if (player->player)
+ return player->backend->IsFinished(player->player);
+ else
+ return true;
+} \ No newline at end of file