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authorErik Reckase <e.reckase@gmail.com>2010-05-10 22:05:47 +0000
committerScott Draves <spot@draves.org>2015-02-15 12:20:12 -0500
commitf0d93b3b51baffcd90062272db91d94c17199e9a (patch)
treeb2f4474d143bbccddc5fcc5df6f561abe48ce17b
parent1c335721c262a3c9afed11be48a442276dd11b2b (diff)
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if a pixel had accumulated color (0,0,0) and >0 density, a divide by 0 would take place.
git-svn-id: https://flam3.googlecode.com/svn/trunk@12 77852712-ef1d-11de-8684-7d64432d61a3
-rw-r--r--src/palettes.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/palettes.c b/src/palettes.c
index 64122a3..c5090ee 100644
--- a/src/palettes.c
+++ b/src/palettes.c
@@ -288,7 +288,7 @@ void flam3_calc_newrgb(double *cbuf, double ls, double highpow, double *newrgb)
double a, maxa=-1.0, maxc=0;
double adjhlp;
- if (ls==0.0) {
+ if (ls==0.0 || (cbuf[0]==0.0 && cbuf[1]==0.0 && cbuf[2]==0.0)) {
newrgb[0] = 0.0;
newrgb[1] = 0.0;
newrgb[2] = 0.0;
@@ -303,7 +303,7 @@ void flam3_calc_newrgb(double *cbuf, double ls, double highpow, double *newrgb)
maxc = cbuf[rgbi]/PREFILTER_WHITE;
}
}
-
+
/* If a channel is saturated and we have a non-negative highlight power */
/* modify the color to prevent hue shift */
if (maxa>255 && highpow>=0.0) {