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author | Lars-Dominik Braun <lars@6xq.net> | 2015-03-22 11:17:44 +0100 |
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committer | Lars-Dominik Braun <lars@6xq.net> | 2015-05-02 21:36:45 +0200 |
commit | 2b86c2ba0074afe2eff0cfeb5cb1b18ca9984834 (patch) | |
tree | 9da16060a396070e32e728544005568e992d9038 /COPYING | |
parent | a093dd0ee969be5150fdff459db385fbc5613452 (diff) | |
download | pucket-2b86c2ba0074afe2eff0cfeb5cb1b18ca9984834.tar.gz pucket-2b86c2ba0074afe2eff0cfeb5cb1b18ca9984834.tar.bz2 pucket-2b86c2ba0074afe2eff0cfeb5cb1b18ca9984834.zip |
Use camera transform matrix
Rotation and camera transformation are a single matrix now. Speedup is
negligible (~1%, depending on #xforms).
Diffstat (limited to 'COPYING')
0 files changed, 0 insertions, 0 deletions