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authorLars-Dominik Braun <lars@6xq.net>2015-03-22 11:17:44 +0100
committerLars-Dominik Braun <lars@6xq.net>2015-05-02 21:36:45 +0200
commit2b86c2ba0074afe2eff0cfeb5cb1b18ca9984834 (patch)
tree9da16060a396070e32e728544005568e992d9038 /palettes_builtin.c
parenta093dd0ee969be5150fdff459db385fbc5613452 (diff)
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Use camera transform matrix
Rotation and camera transformation are a single matrix now. Speedup is negligible (~1%, depending on #xforms).
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