diff options
-rw-r--r-- | math.h | 49 | ||||
-rw-r--r-- | private.h | 2 | ||||
-rw-r--r-- | rect.c | 25 | ||||
-rw-r--r-- | variations.c | 10 |
4 files changed, 60 insertions, 26 deletions
@@ -30,6 +30,55 @@ #define clamp(a,min,max) (a > max ? max : (a < min ? min : a)) +/* Apply affine coordinate transformation + */ +inline double2 apply_affine (const double2 in, const double2 matrix[3]) { + return matrix[0] * in[0] + matrix[1] * in[1] + matrix[2]; +} + +/* Create affine rotation matrix, angle in degree + */ +inline void rotate (const double angle, double2 matrix[3]) { + double s, c; + sincos (angle * 2.0 * M_PI / 360.0, &s, &c); + matrix[0] = (double2) { c, s }; + matrix[1] = (double2) { -s, c }; + matrix[2] = (double2) { 0.0, 0.0 }; +} + +/* Create affine translation matrix + */ +inline void translate (const double2 xy, double2 matrix[3]) { + matrix[0] = (double2) { 1.0, 0.0 }; + matrix[1] = (double2) { 0.0, 1.0 }; + matrix[2] = xy; +} + +/* Multiply two affine matrices a, b and store the result in c. + * + * The last row of each matrix is assumed to be 0, 0, 1. + */ +inline void matrixmul (const double2 a[3], const double2 b[3], double2 c[3]) { + c[0] = a[0] * b[0][0] + a[1] * b[0][1]; + c[1] = a[0] * b[1][0] + a[1] * b[1][1]; + c[2] = a[0] * b[2][0] + a[1] * b[2][1] + a[2]; +} + +/* Create rotation around center. Note that matrix multiplication is + * right-associative, thus A*B*C == A*(B*C) */ +inline void rotate_center (const double2 center, const double angle, double2 out[3]) { + double2 rot[3], trans_a[3], trans_b[3], tmp[3]; + translate (-1.0 * center, trans_a); + rotate (angle, rot); + translate (center, trans_b); + matrixmul (rot, trans_a, tmp); + matrixmul (trans_b, tmp, out); +} + +inline double sum(const double2 in) { + return in[0] + in[1]; +} + /* Vector wrapping function, could be replaced by true vector functions later */ @@ -48,7 +48,7 @@ typedef struct { unsigned short *xform_distrib; /* Distribution of xforms based on weights */ flam3_frame *spec; /* Frame contains timing information */ double bounds[4]; /* Corner coords of viewable area */ - double rot[2][2]; /* Rotation transformation */ + double2 rot[3]; /* Rotation transformation */ double size[2]; int width, height; /* buffer width/height */ double ws0, wb0s0, hs1, hb1s1; /* shortcuts for indexing */ @@ -219,20 +219,17 @@ static void iter_thread(void *fth) { /* Put them in the bucket accumulator */ for (j = 0; j < sub_batch_size; j++) { - double p0, p1, p00, p11; - const double4 p = fthp->iter_storage[j]; + double4 p = fthp->iter_storage[j]; if (fthp->cp.rotate != 0.0) { - p00 = p[0] - fthp->cp.rot_center[0]; - p11 = p[1] - fthp->cp.rot_center[1]; - p0 = p00 * ficp->rot[0][0] + p11 * ficp->rot[0][1] + fthp->cp.rot_center[0]; - p1 = p00 * ficp->rot[1][0] + p11 * ficp->rot[1][1] + fthp->cp.rot_center[1]; - } else { - p0 = p[0]; - p1 = p[1]; + const double2 p01 = (double2) { p[0], p[1] }; + const double2 rotatedp = apply_affine (p01, ficp->rot); + p[0] = rotatedp[0]; + p[1] = rotatedp[1]; } - if (p0 >= ficp->bounds[0] && p1 >= ficp->bounds[1] && p0 <= ficp->bounds[2] && p1 <= ficp->bounds[3]) { + if (p[0] >= ficp->bounds[0] && p[1] >= ficp->bounds[1] && + p[0] <= ficp->bounds[2] && p[1] <= ficp->bounds[3]) { double logvis=1.0; @@ -249,7 +246,7 @@ static void iter_thread(void *fth) { interpcolor *= logvis; } - ficp->buckets[(int)(ficp->ws0 * p0 - ficp->wb0s0) + ficp->width * (int)(ficp->hs1 * p1 - ficp->hb1s1)] += interpcolor; + ficp->buckets[(int)(ficp->ws0 * p[0] - ficp->wb0s0) + ficp->width * (int)(ficp->hs1 * p[1] - ficp->hb1s1)] += interpcolor; } } @@ -514,10 +511,8 @@ int render_rectangle(flam3_frame *spec, void *out, fic.bounds[3] = corner1 + image_height / ppuy + t1 + shift; fic.size[0] = 1.0 / (fic.bounds[2] - fic.bounds[0]); fic.size[1] = 1.0 / (fic.bounds[3] - fic.bounds[1]); - fic.rot[0][0] = cos(cp.rotate * 2 * M_PI / 360.0); - fic.rot[0][1] = -sin(cp.rotate * 2 * M_PI / 360.0); - fic.rot[1][0] = -fic.rot[0][1]; - fic.rot[1][1] = fic.rot[0][0]; + rotate_center ((double2) { cp.rot_center[0], cp.rot_center[1] }, + cp.rotate, fic.rot); fic.ws0 = fic.width * fic.size[0]; fic.wb0s0 = fic.ws0 * fic.bounds[0]; fic.hs1 = fic.height * fic.size[1]; diff --git a/variations.c b/variations.c index 44e4eb6..41445d5 100644 --- a/variations.c +++ b/variations.c @@ -2025,16 +2025,6 @@ int prepare_precalc_flags(flam3_genome *cp) { return(0); } -/* Apply affine coordinate transformation - */ -static double2 apply_affine (const double2 in, const double2 matrix[3]) { - return matrix[0] * in[0] + matrix[1] * in[1] + matrix[2]; -} - -static double sum(const double2 in) { - return in[0] + in[1]; -} - int apply_xform(flam3_genome *cp, int fn, const double4 p, double4 *q_ret, randctx *rc) { flam3_iter_helper f; |