path: root/parser.c
AgeCommit message (Collapse)AuthorFilesLines
2016-07-17Import bmod from jwildfireHEADmasterLars-Dominik Braun1-0/+4
2016-07-17Import bcollide from jwildfireLars-Dominik Braun1-0/+4
2015-10-30Import asteria from jwildfireLars-Dominik Braun1-0/+2
2015-05-28random: Remove symmetry biasLars-Dominik Braun1-1/+1
2015-05-27variations: Fully vectorize pdjLars-Dominik Braun1-4/+4
2015-05-10Drop motion_*Lars-Dominik Braun1-22/+0
2015-05-02Drop unused amw_ampLars-Dominik Braun1-2/+0
2015-05-02Another massive cleanupLars-Dominik Braun1-5/+14
Drops unused functions, fixes function visibility.
2015-05-02Drop rotation centerLars-Dominik Braun1-2/+0
Equal to camera center anyway
2015-05-02Add interpolationLars-Dominik Braun1-8/+0
2015-05-02Remove motion languageLars-Dominik Braun1-19/+1
2015-05-02Rewrite flam3_randomLars-Dominik Braun1-2/+2
Disables flam3_mutate.
2015-05-02Drop edit listsLars-Dominik Braun1-136/+0
2015-05-02Rewrite color palettesLars-Dominik Braun1-43/+11
Supports palettes with != 256 colors properly now. A lot of old code still (silently!) relies on that number though.
2015-05-02Rename project to “pucket”Lars-Dominik Braun1-1/+0
2015-05-02Drop temporal filter/passesLars-Dominik Braun1-52/+0
2015-05-02Drop oversamplingLars-Dominik Braun1-4/+0
Just scale it down.
2015-05-02Factor out palette interpolationLars-Dominik Braun1-2/+2
2015-05-02Remove all uses of getenvLars-Dominik Braun1-6/+1
Not much functionality lost here. Move on.
2015-05-02Drop density estimatorLars-Dominik Braun1-6/+0
First of all, it does not look too pretty. But more importantly now we can reduce the bucket size to four (instead of five) and vectorize that stuff.
2015-05-02Remove unused variables, fix compiler warningsLars-Dominik Braun1-9/+4
2015-05-02Unify prng useLars-Dominik Braun1-7/+8
Finally drop all isaac references, do not use system rng any more. Drop rng state from flam3_frame – it was not used anyway.
2015-05-02Move out of subdirLars-Dominik Braun1-0/+1384