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2015-05-10Use built-in palettesLars-Dominik Braun1-1/+1
This increases the binaries’ size, but we don’t have to parse the palette file every time.
2015-05-02Rewrite flam3_randomLars-Dominik Braun1-1/+1
Disables flam3_mutate.
2015-05-02Rename project to “pucket”Lars-Dominik Braun1-1/+3
2015-05-02Switch to OpenMPLars-Dominik Braun1-2/+3
Replaces quality (target density) parameter with time limit. In preparation for rendering resumption.
2015-05-02Drop temporal filter/passesLars-Dominik Braun1-1/+1
2015-05-02Prefetch bucket accumulatorLars-Dominik Braun1-1/+1
The bucket add is a hotspot.
2015-05-02Vectorize color clippingLars-Dominik Braun1-1/+1
Replaces redundant code with one function. Oddly this fixes rendering with earlyclip – not sure why. Drop transparency and channel settings (always transparent, always four channels).
2015-05-02Improve command line interfaceLars-Dominik Braun1-4/+1
Initial arguments-based cli, replacing the three tools -animate, -genome and -render with just one. Still need to get rid of most calls to getenv.
2015-05-02Vectorize accumulationLars-Dominik Braun1-1/+1
Also vectorizes some color functions and switches to double accumulation buffer. Does not seem to be slower.
2015-05-02Remove unused variables, fix compiler warningsLars-Dominik Braun1-0/+1
2015-05-02Switch rng seed to /dev/urandomLars-Dominik Braun1-1/+0
2015-05-02Unify prng useLars-Dominik Braun1-1/+1
Finally drop all isaac references, do not use system rng any more. Drop rng state from flam3_frame – it was not used anyway.
2015-05-02Drop support for jpeg/netpbm outputLars-Dominik Braun1-4/+2
2015-05-02Drop Windows/Mac support, require pthreadsLars-Dominik Braun1-1/+1
2015-05-02Drop support for atomic ops and bucket formatsLars-Dominik Braun1-2/+0
Atomic ops are slower than locks, probably going to switch buckets to uint64_t later.
2015-05-02Vectorize c and post matrices as well apply_xformLars-Dominik Braun1-1/+1
2015-05-02Move to wafLars-Dominik Braun1-0/+30