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authorqwertfisch <qwertfisch@b9310e46-f624-0410-8ea1-cfbb3a30dc96>2012-11-19 21:25:24 +0000
committerqwertfisch <qwertfisch@b9310e46-f624-0410-8ea1-cfbb3a30dc96>2012-11-19 21:25:24 +0000
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tree6f6ea79393d093d6fb1627bc6279f2dfae20b155 /windows/keybuddy2/src/keyButton.h
parent2d7fc76824f63c6e72193e0a4c48ce55cbb53aee (diff)
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KeyBuddy2: ein neuer Ansatz eines Layouttools, ähnlich zu NeoVars, aber in C++ geschrieben
git-svn-id: https://svn.neo-layout.org@2431 b9310e46-f624-0410-8ea1-cfbb3a30dc96
Diffstat (limited to 'windows/keybuddy2/src/keyButton.h')
-rw-r--r--windows/keybuddy2/src/keyButton.h25
1 files changed, 25 insertions, 0 deletions
diff --git a/windows/keybuddy2/src/keyButton.h b/windows/keybuddy2/src/keyButton.h
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+++ b/windows/keybuddy2/src/keyButton.h
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+#ifndef _KeyBuddy2_keyButton_h_
+#define _KeyBuddy2_keyButton_h_
+
+// custom button class, that is extended by simulated pushes and releases
+class keyButton:public Button{
+public:
+ int finger; // for which finger is this button? (determines the drawing color)
+ void simDown(){
+ if(IsReadOnly() || !IsEnabled() || IsPush()) return;
+ KeyPush();
+ Sync();
+ }
+ void simUp(){
+ if(!IsPush()) return;
+ FinishPush();
+ Sync();
+ }
+ bool isPushed(){
+ return IsPush();
+ }
+ void LeftDown(Point, dword){}; // overwrite mouse action so buttons do not react to clicking
+ void LeftUp(Point, dword){};
+};
+
+#endif