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|
/*
Die eigentliche NEO-Belegung und der Hauptteil des AHK-Treibers.
Reihe 1
*/
neo_tot1:
noCaps = 1
EbeneAktualisieren()
if (Ebene = 1) and !CheckDeadUni("c1",0x0302)
deadUni(0x02C6, "c1") ; Zirkumflex, tot
else if (Ebene = 2) and !CheckDeadUni("c2",0x030C)
deadUni(0x02C7, "c2") ; Caron, tot
else if (Ebene = 3) and !CheckDeadUni("c3",0x0306)
deadUni(0x02D8, "c3") ; Brevis, tot
else if (Ebene = 4)
deadUni(0x00B7, "c4") ; Mittenpunkt, tot
else if (Ebene = 5) and !CheckDeadUni("c5",0x0335)
deadUni(0x002D, "c5") ; Querstrich, tot
else if (Ebene = 6) and !CheckDeadUni("c6",0x0323)
deadUni(0x002E, "c6") ; Punkt drunter (Colon), tot
CompKey := PriorCompKey
return
neo_1:
noCaps=1
EbeneAktualisieren()
if Ebene12 and !(CheckDeadUni("c1",0x00B9) ; Hochgestellte 1
or CheckDeadUni("c5",0x2081)) ; Tiefgestellte 1
OutputChar12(1,"°")
else if (Ebene = 3)
SendUnicodeChar(0x00B9) ; Hochgestellte 1
else if (Ebene = 4)
SendUnicodeChar(0x2022) ; Bullet
else if (Ebene = 5)
SendUnicodeChar(0x2640) ; Piktogramm weiblich
else if (Ebene = 6)
SendUnicodeChar(0x00AC) ; Nicht-Symbol
return
neo_2:
noCaps = 1
EbeneAktualisieren()
if (Ebene = 1 and !(CheckDeadUni("c1",0x00B2) ; Hochgestellte 2
or CheckDeadUni("c5",0x2082))) ; Tiefgestellte 2
OutputChar(2)
else if (Ebene = 2)
SendUnicodeChar(0x2116) ; Numero
else if (Ebene = 3)
SendUnicodeChar(0x00B2) ; Hochgestellte 2
else if (Ebene = 4)
SendUnicodeChar(0x2023) ; Aufzählungspfeil
else if (Ebene = 5)
SendUnicodeChar(0x26A5) ; Piktogramm Zwitter
else if (Ebene = 6)
SendUnicodeChar(0x2228) ; Logisches Oder
return
neo_3:
noCaps = 1
EbeneAktualisieren()
if Ebene12 and !(CheckDeadUni("c1",0x00B3) ; Hochgestellte 3
or CheckDeadUni("c5",0x2083)) ; Tiefgestellte 3
OutputChar12(3,"§")
else if (Ebene = 3)
SendUnicodeChar(0x00B3) ; Hochgestellte 3
else if (Ebene = 4)
SendUnicodeChar(0x266B) ; 2 Achtelnoten
else if (Ebene = 5)
SendUnicodeChar(0x2642) ; Piktogramm Mann
else if (Ebene = 6)
SendUnicodeChar(0x2227) ; Logisches Und
return
neo_4:
noCaps = 1
EbeneAktualisieren()
if (Ebene = 1) and !(CheckDeadUni("c1",0x2074) ; Hochgestellte 4
or CheckDeadUni("c5",0x2084)) ; Tiefgestellte 4
OutputChar(4)
else if (Ebene = 2)
SendUnicodeChar(0x00BB) ; Double guillemot right
else if (Ebene = 3)
Send {blind}› ; Single guillemot right
else if (Ebene = 4)
Send {blind}{PgUp}
else if (Ebene = 5)
SendUnicodeChar(0x2113) ; Script small L
else if (Ebene = 6)
SendUnicodeChar(0x22A5) ; Senkrecht
return
neo_5:
noCaps = 1
EbeneAktualisieren()
if (Ebene = 1) and !(CheckDeadUni("c1",0x2075) ; Hochgestellte 5
or CheckDeadUni("c5",0x2085)) ; Tiefgestellte 5
OutputChar(5)
else if (Ebene = 2)
SendUnicodeChar(0x00AB) ; Double guillemot left
else if (Ebene = 3)
Send {blind}‹ ; Single guillemot left
else if (Ebene = 5)
SendUnicodeChar(0x2020) ; Kreuz (Dagger)
else if (Ebene = 6)
SendUnicodeChar(0x2221) ; Winkel
return
neo_6:
noCaps = 1
EbeneAktualisieren()
if (Ebene = 1) and !(CheckDeadUni("c1",0x2076) ; Hochgestellte 6
or CheckDeadUni("c5",0x2086)) ; Tiefgestellte 6
OutputChar(6)
else if (Ebene = 2)
SendUnicodeChar(0x20AC)
else if (Ebene = 3)
send {blind}¢
else if (Ebene = 4)
send {blind}£
else if (Ebene = 6)
SendUnicodeChar(0x2225) ; parallel
return
neo_7:
noCaps = 1
EbeneAktualisieren()
if Ebene12 and !(CheckDeadUni("c1",0x2077) ; Hochgestellte 7
or CheckDeadUni("c5",0x2087)) ; Tiefgestellte 7
OutputChar12(7,"$")
else if (Ebene = 3)
send {blind}¥
else if (Ebene = 4)
send {blind}¤
else if (Ebene = 5)
SendUnicodeChar(0x03BA) ; greek small letter kappa
else if (Ebene = 6)
SendUnicodeChar(0x2209) ; nicht Element von
return
neo_8:
noCaps = 1
EbeneAktualisieren()
if Ebene12 and !(CheckDeadUni("c1",0x2078) ; Hochgestellte 8
or CheckDeadUni("c5",0x2088)) ; Tiefgestellte 8
OutputChar12(8,"„")
else if (Ebene = 3)
send {blind}‚
else if (Ebene = 4)
Send {blind}{NumpadDiv}
else if (Ebene = 5)
SendUnicodeChar(0x27E8) ; bra (öffnende spitze Klammer)
else if (Ebene = 6)
SendUnicodeChar(0x2204) ; es existiert nicht
return
neo_9:
noCaps = 1
EbeneAktualisieren()
if Ebene12 and !(CheckDeadUni("c1",0x2079) ; Hochgestellte 9
or CheckDeadUni("c5",0x2089)) ; Tiefgestellte 9
OutputChar12(9,"“")
else if (Ebene = 3)
send {blind}‘
else if (Ebene = 4)
Send {blind}{NumpadMult}
else if (Ebene = 5)
SendUnicodeChar(0x27E9) ; ket (schließende spitze Klammer)
else if (Ebene = 6)
SendUnicodeChar(0x2226) ; nicht parallel
return
neo_0:
noCaps = 1
EbeneAktualisieren()
if Ebene12 and !(CheckDeadUni("c1",0x2070) ; Hochgestellte 0
or CheckDeadUni("c5",0x2080)) ; Tiefgestellte 0
OutputChar12(0,"”")
else if (Ebene = 3)
send {blind}’
else if (Ebene = 4)
Send {blind}{NumpadSub}
else if (Ebene = 6)
SendUnicodeChar(0x2205) ; leere Menge
return
neo_strich:
noCaps = 1
EbeneAktualisieren()
if (Ebene = 1)
OutputChar("-") ; Bindestrich-Minus
else if (Ebene = 2)
SendUnicodeChar(0x2013) ; Gedankenstrich
else if (Ebene = 3)
SendUnicodeChar(0x2014) ; Englischer Gedankenstrich (Geviertstrich)
else if (Ebene = 5)
SendUnicodeChar(0x2011) ; geschützter Bindestrich (Bindestrich ohne Zeilenumbruch)
else if (Ebene = 6)
SendUnicodeChar(0x00AD) ; weicher Bindestrich
return
neo_tot2:
noCaps = 1
EbeneAktualisieren()
if (Ebene = 1) and !CheckDeadUni("a1",0x0301)
deadAsc("{´}{space}", "a1") ; Akut, tot
else if (Ebene = 2) and !CheckDeadUni("a2",0x0300)
deadAsc("``{space}", "a2") ; Gravis, tot
else if (Ebene = 3) and !CheckDeadUni("a3",0x0327)
deadAsc("¸", "a3") ; Cedilla, tot
else if (Ebene = 4) and !CheckDeadUni("a4",0x0307)
deadUni(0x02D9, "a4") ; Punkt oben
else if (Ebene = 5) and !CheckDeadUni("a5",0x0328)
deadUni(0x02DB, "a5") ; Ogonek
else if (Ebene = 6) and !CheckDeadUni("a6",0x030A)
deadUni(0x02DA, "a6") ; Ring oben
CompKey := PriorCompKey
return
/*
Reihe 2
*/
neo_x:
EbeneAktualisieren()
if Ebene12
OutputChar12("x","X")
else if (Ebene = 3)
SendUnicodeChar(0x2026) ; Ellipse horizontal
else if (Ebene = 4)
SendUnicodeChar(0x22EE) ; Ellipse vertikal
else if (Ebene = 5)
SendUnicodeChar(0x03BE) ; xi
else if (Ebene = 6)
SendUnicodeChar(0x039E) ; Xi
return
neo_v:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("c6",0x1E7F,0x1E7E)))
OutputChar12("v","V")
else if (Ebene = 3)
OutputChar("_")
else if (Ebene = 4) and (!lernModus or lernModus_neo_Backspace)
Send {blind}{Backspace}
else if (Ebene = 6)
SendUnicodeChar(0x2259) ; estimates/entspricht
return
neo_l:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a1",0x013A,0x0139)
or CheckDeadUni12("a3",0x013C,0x013B)
or CheckDeadUni12("c2",0x013E,0x013D)
or CheckDeadUni12("c4",0x0140,0x013F)
or CheckDeadUni12("c6",0x1E37,0x1E36)
or CheckDeadUni12("t4",0x0142,0x0141)))
OutputChar12("l","L")
else if (Ebene = 3)
OutputChar("[")
else if (Ebene = 4)
Send {Blind}{Up}
else if (Ebene = 5)
SendUnicodeChar(0x03BB) ; lambda
else if (Ebene = 6)
SendUnicodeChar(0x039B) ; Lambda
return
neo_c:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a1",0x0107,0x0106)
or CheckDeadUni12("a3",0x00E7,0x00E6)
or CheckDeadUni12("a4",0x010B,0x010A)
or CheckDeadUni12("c1",0x0109,0x0108)
or CheckDeadUni12("c2",0x010D,0x010C)))
OutputChar12("c","C")
else if (Ebene = 3)
OutputChar("]")
else if (Ebene = 4) and (!lernModus or lernModus_neo_Entf)
send {blind}{Del}
else if (Ebene = 5)
SendUnicodeChar(0x03C7) ; chi
else if (Ebene = 6)
SendUnicodeChar(0x2102) ; C (Komplexe Zahlen)]
return
neo_w:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("c1",0x0175,0x0174)))
OutputChar12("w","W")
else if (Ebene = 3)
SendUnicodeChar(0x005E) ; Zirkumflex
else if (Ebene = 4)
Send {blind}{Insert} ; Einfg
else if (Ebene = 5)
SendUnicodeChar(0x03C9) ; omega
else if (Ebene = 6)
SendUnicodeChar(0x03A9) ; Omega
return
neo_k:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a3",0x0137,0x0136)
or CheckDeadUni12("c6",0x1E33,0x1E32)))
OutputChar12("k","K")
else if (Ebene = 3)
OutputChar("{!}")
else if (Ebene = 4)
OutputChar("¡")
else if (Ebene = 5)
SendUnicodeChar(0x03F0) ; kappa symbol (varkappa)
else if (Ebene = 6)
SendUnicodeChar(0x221A) ; Wurzel
return
neo_h:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a4",0x1E23,0x1E22)
or CheckDeadUni12("c1",0x0125,0x0124)
or CheckDeadUni12("c5",0x0127,0x0126)
or CheckDeadUni12("c6",0x1E25,0x1E24)))
OutputChar12("h","H")
else if ((Ebene = 3) and !(CheckDeadUni("c5",0x2264))) ; kleiner gleich
send {blind}<
else if ((Ebene = 4) and !(CheckDeadUni("c1",0x2077)
or CheckDeadUni("c5",0x2087)))
OutputChar("{Numpad7}")
else if (Ebene = 5)
SendUnicodeChar(0x03C8) ; psi
else if (Ebene = 6)
SendUnicodeChar(0x03A8) ; Psi
return
neo_g:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a3",0x0123,0x0122)
or CheckDeadUni12("a4",0x0121,0x0120)
or CheckDeadUni12("c1",0x011D,0x011C)
or CheckDeadUni12("c3",0x011F,0x011E)))
OutputChar12("g","G")
else if ((Ebene = 3) and !(CheckDeadUni("c5",0x2265))) ; größer gleich
send {blind}>
else if ((Ebene = 4) and !(CheckDeadUni("c1",0x2078)
or CheckDeadUni("c5",0x2088)))
OutputChar("{Numpad8}")
else if (Ebene = 5)
SendUnicodeChar(0x03B3) ; gamma
else if (Ebene = 6)
SendUnicodeChar(0x0393) ; Gamma
return
neo_f:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a4",0x1E1F,0x1E1E)
or CheckDeadUni12("t4",0x0192,0x0191)))
OutputChar12("f","F")
else if ((Ebene = 3) and !(CheckDeadUni("a6",0x2257) ; ring equal to
or CheckDeadUni("c1",0x2259) ; entspricht
or CheckDeadUni("c2",0x225A) ; EQUIANGULAR TO
or CheckDeadUni("c5",0x2261) ; identisch
or CheckDeadUni("t1",0x2245) ; ungefähr gleich
or CheckDeadUni("t4",0x2260))) ; ungleich
send {blind}`=
else if ((Ebene = 4) and !(CheckDeadUni("c1",0x2079)
or CheckDeadUni("c5",0x2089)))
OutputChar("{Numpad9}")
else if (Ebene = 5)
SendUnicodeChar(0x03C6) ; phi
else if (Ebene = 6)
SendUnicodeChar(0x03A6) ; Phi
return
neo_q:
EbeneAktualisieren()
if (Ebene12)
OutputChar12("q","Q")
else if (Ebene = 3)
send {blind}{&}
else if ((Ebene = 4) and !(CheckDeadUni("c1",0x207A)
or CheckDeadUni("c5",0x208A)))
Send {blind}{NumPadAdd}
else if (Ebene = 5)
SendUnicodeChar(0x03D5) ; phi symbol (varphi)
else if (Ebene = 6)
SendUnicodeChar(0x211A) ; Q (rationale Zahlen)
return
neo_sz:
EbeneAktualisieren()
if (Ebene = 1)
if LangSTastatur
OutputChar("s")
else send ß
else if (Ebene = 2)
SendUnicodeChar(0x1E9E) ; versal-ß
else if (Ebene = 3)
if LangSTastatur
send ß
else
SendUnicodeChar(0x017F) ; langes s
else if (Ebene = 5)
SendUnicodeChar(0x03C2) ; varsigma
else if (Ebene = 6)
SendUnicodeChar(0x2218) ; Verknüpfungsoperator
return
neo_tot3:
noCaps = 1
EbeneAktualisieren()
if (Ebene = 1) and !CheckDeadUni("t1",0x0303)
deadUni(0x02DC, "t1") ; Tilde, tot
else if (Ebene = 2) and !CheckDeadUni("t2",0x0304)
deadUni(0x00AF, "t2") ; Macron, tot
else if (Ebene = 3) and !CheckDeadUni("t3",0x0308)
deadUni(0x00A8, "t3") ; Diärese
else if (Ebene = 4) and !CheckDeadUni("t4",0x0337)
deadUni(0x002F, "t4") ; Schrägstrich, tot
else if (Ebene = 5) and !CheckDeadUni("t5",0x030B)
deadUni(0x02DD, "t5") ; Doppelakut
else if (Ebene = 6) and !CheckDeadUni("t6",0x0326)
deadUni(0x02CF, "t6") ; Komma drunter, tot
return
/*
Reihe 3
*/
neo_u:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a1",0x00FA,0x00DA)
or CheckDeadUni12("a2",0x00F9,0x00D9)
or CheckDeadUni12("a5",0x0173,0x0172)
or CheckDeadUni12("a6",0x016F,0x016E)
or CheckDeadUni12("c1",0x00FB,0x00DB)
or CheckDeadUni12("c2",0x01D4,0x01D3)
or CheckDeadUni12("c3",0x016D,0x016C)
or CheckDeadUni12("t1",0x0169,0x0168)
or CheckDeadUni12("t2",0x016B,0x016A)
or CheckDeadAsc12("t3","ü","Ü")
or CheckDeadUni12("t5",0x0171,0x0170)))
OutputChar12("u","U")
else if (Ebene = 3)
send {blind}\
else if (Ebene = 4)
Send {blind}{Home}
else if (Ebene = 6)
SendUnicodeChar(0x222E) ; contour integral
return
neo_i:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a1",0x00ED,0x00CD)
or CheckDeadUni12("a2",0x00EC,0x00CC)
or CheckDeadUni12("a4",0x012F,0x012E)
or CheckDeadUni12("a5",0x0131,0x0130)
or CheckDeadUni12("c1",0x00EE,0x00CE)
or CheckDeadUni12("c2",0x01D0,0x01CF)
or CheckDeadUni12("c3",0x012D,0x012C)
or CheckDeadUni12("t1",0x0129,0x0128)
or CheckDeadUni12("t2",0x012B,0x012A)
or CheckDeadAsc12("t3","ï","Ï")))
OutputChar12("i","I")
else if (Ebene = 3)
OutputChar("`/")
else if (Ebene = 4)
Send {Blind}{Left}
else if (Ebene = 5)
SendUnicodeChar(0x03B9) ; iota
else if (Ebene = 6)
SendUnicodeChar(0x222B) ; integral
return
neo_a:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a1",0x00E1,0x00C1)
or CheckDeadUni12("a2",0x00E0,0x00C0)
or CheckDeadUni12("a5",0x0105,0x0104)
or CheckDeadAsc12("a6","å","Å")
or CheckDeadUni12("c1",0x00E2,0x00C2)
or CheckDeadUni12("c2",0x01CE,0x01CD)
or CheckDeadUni12("c3",0x0103,0x0102)
or CheckDeadUni12("t1",0x00E3,0x00C3)
or CheckDeadUni12("t2",0x0101,0x0100)
or CheckDeadAsc12("t3","ä","Ä")))
OutputChar12("a","A")
else if (Ebene = 3)
send {blind}{{}
else if (Ebene = 4)
Send {Blind}{Down}
else if (Ebene = 5)
SendUnicodeChar(0x03B1) ; alpha
else if (Ebene = 6)
SendUnicodeChar(0x2200) ; für alle
return
neo_e:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a1",0x00E9,0x00C9)
or CheckDeadUni12("a2",0x00E8,0x00C8)
or CheckDeadUni12("a4",0x0117,0x0116)
or CheckDeadUni12("a5",0x0119,0x0118)
or CheckDeadUni12("c1",0x00EA,0x00CA)
or CheckDeadUni12("c2",0x011B,0x011A)
or CheckDeadUni12("c3",0x0115,0x0114)
or CheckDeadUni12("t1",0x1EBD,0x1EBC)
or CheckDeadUni12("t2",0x0113,0x0112)
or CheckDeadAsc12("t3","ë","Ë")))
OutputChar12("e","E")
else if (Ebene = 3)
send {blind}{}}
else if (Ebene = 4)
Send {Blind}{Right}
else if (Ebene = 5)
SendUnicodeChar(0x03B5) ; epsilon
else if (Ebene = 6)
SendUnicodeChar(0x2203) ; es existiert
return
neo_o:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a1",0x00F3,0x00D3)
or CheckDeadUni12("a2",0x00F2,0x00D2)
or CheckDeadUni12("a5",0x01EB,0x01EA)
or CheckDeadUni12("c1",0x00F4,0x00D4)
or CheckDeadUni12("c2",0x01D2,0x01D1)
or CheckDeadUni12("c3",0x014F,0x014E)
or CheckDeadUni12("t1",0x00F5,0x00D5)
or CheckDeadUni12("t2",0x014D,0x014C)
or CheckDeadAsc12("t3","ö","Ö")
or CheckDeadUni12("t4",0x00F8,0x00D8)
or CheckDeadUni12("t5",0x0151,0x0150)))
OutputChar12("o","O")
else if (Ebene = 3)
send {blind}*
else if (Ebene = 4)
Send {blind}{End}
else if (Ebene = 5)
SendUnicodeChar(0x03BF) ; omicron
else if (Ebene = 6)
SendUnicodeChar(0x2208) ; element of
return
neo_s:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a1",0x015B,0x015A)
or CheckDeadUni12("a3",0x015F,0x015E)
or CheckDeadUni12("a4",0x1E61,0x1E60)
or CheckDeadUni12("c1",0x015D,0x015C)
or CheckDeadUni12("c2",0x0161,0x0160)
or CheckDeadUni12("c6",0x1E63,0x1A62))) {
if LangSTastatur and (Ebene = 1)
SendUnicodeChar(0x017F) ; langes s
else OutputChar12("s","S")
} else if (Ebene = 3)
OutputChar("?")
else if Ebene7 {
if LangSTastatur
OutputChar("s")
else SendUnicodeChar(0x017F)
} else if (Ebene = 4)
OutputChar("¿")
else if (Ebene = 5)
SendUnicodeChar(0x03C3) ;sigma
else if (Ebene = 6)
SendUnicodeChar(0x03A3) ;Sigma
return
neo_n:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a1",0x0144,0x0143)
or CheckDeadUni12("a3",0x0146,0x0145)
or CheckDeadUni12("a4",0x1E45,0x1E44)
or CheckDeadUni12("c2",0x0148,0x0147)
or CheckDeadUni12("t1",0x00F1,0x00D1)))
OutputChar12("n","N")
else if (Ebene = 3)
OutputChar("(")
else if ((Ebene = 4) and !(CheckDeadUni("c1",0x2074)
or CheckDeadUni("c5",0x2084)))
OutputChar("{Numpad4}")
else if (Ebene = 5)
SendUnicodeChar(0x03BD) ; nu
else if (Ebene = 6)
SendUnicodeChar(0x2115) ; N (natürliche Zahlen)
return
neo_r:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a1",0x0155,0x0154)
or CheckDeadUni12("a3",0x0157,0x0156)
or CheckDeadUni12("a4",0x0E59,0x0E58)
or CheckDeadUni12("c2",0x0159,0x0158)
or CheckDeadUni12("c6",0x1E5B,0x1E5A)))
OutputChar12("r","R")
else if (Ebene = 3)
OutputChar(")")
else if ((Ebene = 4) and !(CheckDeadUni("c1",0x2075)
or CheckDeadUni("c5",0x2085)))
OutputChar("{Numpad5}")
else if (Ebene = 5)
SendUnicodeChar(0x03F1) ; rho symbol (varrho)
else if (Ebene = 6)
SendUnicodeChar(0x211D) ; R (reelle Zahlen)
return
neo_t:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a3",0x0163,0x0162)
or CheckDeadUni12("a4",0x1E6B,0x1E6A)
or CheckDeadUni12("c2",0x0165,0x0164)
or CheckDeadUni12("c5",0x0167,0x0166)
or CheckDeadUni12("c6",0x1E6D,0x1E6C)
or CheckDeadUni("t3",0x1E97)))
OutputChar12("t","T")
else if (Ebene = 3)
OutputChar("-") ; Bisstrich
else if (Ebene = 4) and !(CheckDeadUni("c1",0x2076)
or CheckDeadUni("c5",0x2086))
OutputChar("{Numpad6}")
else if (Ebene = 5)
SendUnicodeChar(0x03C4) ; tau
else if (Ebene = 6)
SendUnicodeChar(0x2202) ; partielle Ableitung
return
neo_d:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a4",0x1E0B,0x1E0A)
or CheckDeadUni12("c2",0x010F,0x010E)
or CheckDeadUni12("c5",0x0111,0x0110)
or CheckDeadUni12("c6",0x1E0D,0x1E0C)
or CheckDeadUni12("t4",0x00F0,0x00D0)))
OutputChar12("d","D")
else if (Ebene = 3)
OutputChar(":")
else if (Ebene = 4)
send `,
else if (Ebene = 5)
SendUnicodeChar(0x03B4) ; delta
else if (Ebene = 6)
SendUnicodeChar(0x0394) ; Delta
return
neo_y:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a1",0x00FD,0x00DD)
or CheckDeadUni12("c1",0x0177,0x0176)
or CheckDeadAsc12("t3","ÿ","Ÿ")))
OutputChar12("y","Y")
else if (Ebene = 3)
send {blind}@
else if (Ebene = 4)
Send {blind}.
else if (Ebene = 5)
SendUnicodeChar(0x03C5) ; upsilon
else if (Ebene = 6)
SendUnicodeChar(0x2207) ; nabla
return
/*
Reihe 4
*/
neo_ü:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a1",0x01D8,0x01D7)
or CheckDeadUni12("a2",0x01DC,0x01DB)
or CheckDeadUni12("c2",0x01DA,0x01D9)
or CheckDeadUni12("t2",0x01D6,0x01D5)))
OutputChar12("ü","Ü")
else if (Ebene = 3)
if isMod2Locked
send {blind}{Shift Up}{#}
else send {blind}{#}
else if (Ebene = 4)
Send {blind}{Esc}
else if (Ebene = 5) { ; leer
DeadKey := PriorDeadKey
CompKey := PriorCompKey
} else if (Ebene = 6)
SendUnicodeChar(0x221D) ; proportional
return
neo_ö:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("t2",0x022B,0x022A)))
OutputChar12("ö","Ö")
else if (Ebene = 3)
send {blind}$
else if (Ebene = 4)
send {blind}{Tab}
else if (Ebene = 5) { ; leer
DeadKey := PriorDeadKey
CompKey := PriorCompKey
} else if (Ebene = 6)
SendUnicodeChar(0x2111) ; Fraktur I
return
neo_ä:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("t2",0x01DF,0x01DE)))
OutputChar12("ä","Ä")
else if (Ebene = 3)
send {blind}|
else if (Ebene = 4)
Send {blind}{PgDn} ; Next
else if (Ebene = 5)
SendUnicodeChar(0x03B7) ; eta
else if (Ebene = 6)
SendUnicodeChar(0x211C) ; Fraktur R
return
neo_p:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a4",0x1E57,0x1E56)))
OutputChar12("p","P")
else if ((Ebene = 3) and !(CheckDeadUni("t1",0x2248)))
send {blind}~
else if (Ebene = 4)
Send {blind}{Enter}
else if (Ebene = 5)
SendUnicodeChar(0x03C0) ; pi
else if (Ebene = 6)
SendUnicodeChar(0x03A0) ; Pi
return
neo_z:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a1",0x017A,0x0179)
or CheckDeadUni12("a4",0x017C,0x017B)
or CheckDeadUni12("c2",0x017E,0x017D)
or CheckDeadUni12("c6",0x1E93,0x1E92)))
OutputChar12("z","Z")
else if (Ebene = 3)
send ``{space} ; untot
else if (Ebene = 5)
SendUnicodeChar(0x03B6) ; zeta
else if (Ebene = 6)
SendUnicodeChar(0x2124) ; Z (ganze Zahlen)
return
neo_b:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a4",0x1E03,0x1E02)))
OutputChar12("b","B")
else if (Ebene = 3)
if isMod2Locked
send {blind}{Shift Up}{+}
else send {blind}{+}
else if (Ebene = 4)
send {blind}:
else if (Ebene = 5)
SendUnicodeChar(0x03B2) ; beta
else if (Ebene = 6)
SendUnicodeChar(0x21D2) ; Doppel-Pfeil rechts
return
neo_m:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("a4",0x1E41,0x1E40)
or CheckDeadUni12("c6",0x1E43,0x1E42)))
OutputChar12("m","M")
else if (Ebene = 3)
send {blind}`%
else if ((Ebene = 4) and !(CheckDeadUni("c1",0x00B9)
or CheckDeadUni("c5",0x2081)))
OutputChar("{Numpad1}")
else if (Ebene = 5)
SendUnicodeChar(0x03BC) ; griechisch mu, micro wäre 0x00B5
else if (Ebene = 6)
SendUnicodeChar(0x21D4) ; doppelter Doppelpfeil (genau dann wenn)
return
neo_komma:
noCaps = 1
EbeneAktualisieren()
if (Ebene = 1)
send {blind},
else if (Ebene = 2)
SendUnicodeChar(0x22EE) ; vertikale ellipse
else if (Ebene = 3)
OutputChar(Chr(34))
else if ((Ebene = 4) and !(CheckDeadUni("c1",0x00B2)
or CheckDeadUni("c5",0x2082)))
OutputChar("{Numpad2}")
else if (Ebene = 5)
SendUnicodeChar(0x03C1) ; rho
else if (Ebene = 6)
SendUnicodeChar(0x21D0) ; Doppelpfeil links
return
neo_punkt:
noCaps = 1
EbeneAktualisieren()
if (Ebene = 1)
send {blind}.
else if (Ebene = 2)
SendUnicodeChar(0x2026) ; ellipse
else if (Ebene = 3)
OutputChar("'")
else if ((Ebene = 4) and !(CheckDeadUni("c1",0x00B3)
or CheckDeadUni("c5",0x2083)))
OutputChar("{Numpad3}")
else if (Ebene = 5)
SendUnicodeChar(0x03D1) ; theta symbol (vartheta)
else if (Ebene = 6)
SendUnicodeChar(0x0398) ; Theta
return
neo_j:
EbeneAktualisieren()
if (Ebene12 and !(CheckDeadUni12("c1",0x0135,0x0134)
or CheckDeadUni12("c2",0x01F0,"")))
OutputChar12("j","J")
else if (Ebene = 3)
send {blind}`;
else if (Ebene = 4)
Send {blind}`;
else if (Ebene = 5)
SendUnicodeChar(0x03B8) ; theta
else if (Ebene = 6)
SendUnicodeChar(0x2261) ; identisch
return
/*
Numpad
*/
neo_NumLock:
EbeneAktualisieren()
if (Ebene = 1)
send `=
if (Ebene = 3)
SendUnicodeChar(0x2248) ; Fast gleich
if (Ebene = 4)
SendUnicodeChar(0x2260) ; Ungleich zu
return
neo_NumpadDiv:
EbeneAktualisieren()
if Ebene14
OutputChar("{NumpadDiv}")
else if (Ebene = 2)
SendUnicodeChar(0x2215) ; Slash
else if (Ebene = 3)
send {blind}÷
return
neo_NumpadMult:
EbeneAktualisieren()
if Ebene14
send {blind}{NumpadMult}
else if (Ebene = 2)
SendUnicodeChar(0x22C5) ; Cdot
else if (Ebene = 3)
send {blind}×
return
neo_NumpadSub:
EbeneAktualisieren()
if (Ebene14 and !(CheckDeadUni("c1",0x207B)
or CheckDeadUni("c5",0x208B)))
send {blind}{NumpadSub}
else if (Ebene = 3)
SendUnicodeChar(0x2212) ; Echtes Minus
return
neo_NumpadAdd:
EbeneAktualisieren()
if (Ebene14 and !(CheckDeadUni("c1",0x207A)
or CheckDeadUni("c5",0x208A)))
send {blind}{NumpadAdd}
else if (Ebene = 3)
send {blind}±
else if (Ebene = 2)
SendUnicodeChar(0x2213) ; Inverses ±
return
neo_NumpadEnter:
send {blind}{NumpadEnter}
return
neo_Numpad7:
EbeneAktualisieren()
if (Ebene = 1)
OutputChar("{Numpad7}")
else if (Ebene = 2)
SendUnicodeChar(0x2020) ; Kreuz
else if (Ebene = 3)
SendUnicodeChar(0x2195) ; Hoch-Runter-Pfeil
else if (Ebene = 4)
send {blind}{NumpadHome}
return
neo_Numpad8:
EbeneAktualisieren()
if (Ebene = 1)
OutputChar("{Numpad8}")
else if (Ebene = 2)
SendUnicodeChar(0x2229) ; Durchschnitt
else if (Ebene = 3)
SendUnicodeChar(0x2191) ; Hochpfeil
else if (Ebene = 4)
send {blind}{NumpadUp}
return
neo_Numpad9:
EbeneAktualisieren()
if (Ebene = 1)
OutputChar("{Numpad9}")
else if (Ebene = 2)
SendUnicodeChar(0x2297) ; Tensorprodukt / Vektor in die Ebene zeigend
else if (Ebene = 3)
SendUnicodeChar(0x220D) ; Kleines umgekehrtes Elementzeichen
else if (Ebene = 4)
send {blind}{NumpadPgUp}
return
neo_Numpad4:
EbeneAktualisieren()
if (Ebene = 1)
OutputChar("{Numpad4}")
else if (Ebene = 2)
SendUnicodeChar(0x2282) ; Teilmenge
else if (Ebene = 3)
SendUnicodeChar(0x2190) ; Linkspfeil
else if (Ebene = 4)
send {blind}{NumpadLeft}
return
neo_Numpad5:
EbeneAktualisieren()
if (Ebene = 1)
OutputChar("{Numpad5}")
else if (Ebene = 2)
SendUnicodeChar(0x20AC) ; Euro
else if (Ebene = 3)
SendUnicodeChar(0x221E) ; Unendlich
else if (Ebene = 4) ; Beg
send {blind}{NumPadClear}
return
neo_Numpad6:
EbeneAktualisieren()
if (Ebene = 1)
OutputChar("{Numpad6}")
else if (Ebene = 2)
SendUnicodeChar(0x2283) ; Obermenge
else if (Ebene = 3)
SendUnicodeChar(0x2192) ; Rechtspfeil
else if (Ebene = 4)
send {blind}{NumpadRight}
return
neo_Numpad1:
EbeneAktualisieren()
if (Ebene = 1)
OutputChar("{Numpad1}")
else if (Ebene = 2)
SendUnicodeChar(0x2714) ; Häkchen
else if (Ebene = 3)
SendUnicodeChar(0x2194) ; Links-Rechts-Pfeil
else if (Ebene = 4)
send {blind}{NumpadEnd}
return
neo_Numpad2:
EbeneAktualisieren()
if (Ebene = 1)
OutputChar("{Numpad2}")
else if (Ebene = 2)
SendUnicodeChar(0x222A) ; Vereinigung
else if (Ebene = 3)
SendUnicodeChar(0x2192) ; Untenpfeil
else if (Ebene = 4)
send {blind}{NumpadDown}
return
neo_Numpad3:
EbeneAktualisieren()
if (Ebene = 1)
OutputChar("{Numpad3}")
else if (Ebene = 2)
SendUnicodeChar(0x2718) ; Kreuzchen
else if (Ebene = 3)
SendUnicodeChar(0x2192) ; Rechtspfeil
else if (Ebene = 4)
send {blind}{NumpadPgDn}
return
neo_Numpad0:
EbeneAktualisieren()
if (Ebene = 1)
OutputChar("{Numpad0}")
else if (Ebene = 2)
SendUnicodeChar(0x0025) ; Prozent
else if (Ebene = 3)
SendUnicodeChar(0x2030) ; Promille
else if (Ebene = 4)
send {blind}{NumpadIns}
return
neo_NumpadDot:
EbeneAktualisieren()
if (Ebene = 1)
send {blind}{NumpadDot}
else if (Ebene = 2)
send `,
else if (Ebene = 3)
send {blind}.
else if (Ebene = 4)
send {blind}{NumpadDel}
return
/*
Sondertasten
*/
*space::
if einHandNeo
spacepressed := 1
else goto neo_SpaceUp
return
*space up::
if einHandNeo
if keypressed {
keypressed := 0
spacepressed := 0
} else goto neo_SpaceUp
return
neo_SpaceUp:
EbeneAktualisieren()
if (Ebene = 1) and !CheckDeadUni("c5",0x2010) ; Echter Bindestrich
OutputChar("{Space}")
else if (Ebene = 2) or (Ebene = 3)
Send {blind}{Space}
else if ((Ebene = 4) and !(CheckDeadUni("c1",0x2070)
or CheckDeadUni("c5",0x2080)))
OutputChar("{Numpad0}")
else if (Ebene = 5)
SendUnicodeChar(0x00A0) ; geschütztes Leerzeichen
else if (Ebene = 6)
SendUnicodeChar(0x202F) ; schmales geschütztes Leerzeichen
DeadKey := ""
CompKey := ""
spacepressed := 0
keypressed := 0
return
/*
Folgende Tasten sind nur aufgeführt, um PriorDeadKey zu leeren.
Irgendwie sieht das noch nicht schön aus. Vielleicht lässt sich dieses
Problem auch eleganter lösen...
*/
*Enter::
if !lernModus or lernModus_std_Return {
send {Blind}{Enter}
DeadKey := ""
CompKey := ""
} return
*Backspace::
if !lernModus or lernModus_std_Backspace {
send {Blind}{Backspace}
DeadKey := ""
CompKey := ""
} return
*Del::
if !lernModus or lernModus_std_Entf
send {Blind}{Del}
return
*Ins::
if !lernModus or lernModus_std_Einf
send {Blind}{Ins}
return
/*
Auf Mod3+Tab liegt Compose.
*/
neo_tab:
if (IsMod3Pressed()) {
DeadKey := "comp"
CompKey := ""
} else {
send {blind}{Tab}
DeadKey := ""
CompKey := ""
} return
*Home::
if !lernModus or lernModus_std_Pos1 {
send {Blind}{Home}
DeadKey := ""
CompKey := ""
} return
*End::
if !lernModus or lernModus_std_Ende {
send {Blind}{End}
DeadKey := ""
CompKey := ""
} return
*PgUp::
if !lernModus or lernModus_std_PgUp {
send {Blind}{PgUp}
DeadKey := ""
CompKey := ""
} return
*PgDn::
if !lernModus or lernModus_std_PgDn {
send {Blind}{PgDn}
DeadKey := ""
CompKey := ""
} return
*Up::
if !lernModus or lernModus_std_Hoch {
send {Blind}{Up}
DeadKey := ""
CompKey := ""
} return
*Down::
if !lernModus or lernModus_std_Runter {
send {Blind}{Down}
DeadKey := ""
CompKey := ""
} return
*Left::
if !lernModus or lernModus_std_Links {
send {Blind}{Left}
DeadKey := ""
CompKey := ""
} return
*Right::
if !lernModus or lernModus_std_Rechts {
send {Blind}{Right}
DeadKey := ""
CompKey := ""
} return
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