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/*
  Die eigentliche NEO-Belegung und der Hauptteil des AHK-Treibers.

  Reihe 1
*/

neo_tot1:
  noCaps = 1
  EbeneAktualisieren()
  if (Ebene = 1) and !CheckDeadUni("c1",0x0302)
    deadUni(0x02C6, "c1") ; Zirkumflex, tot
  else if (Ebene = 2) and !CheckDeadUni("c2",0x030C)
    deadUni(0x02C7, "c2") ; Caron, tot
  else if (Ebene = 3) and !CheckDeadUni("c3",0x0306)
    deadUni(0x02D8, "c3") ; Brevis, tot
  else if (Ebene = 4)
    deadUni(0x00B7, "c4") ; Mittenpunkt, tot
  else if (Ebene = 5) and !CheckDeadUni("c5",0x0335)
    deadUni(0x002D, "c5") ; Querstrich, tot
  else if (Ebene = 6) and !CheckDeadUni("c6",0x0323)
    deadUni(0x002E, "c6") ; Punkt drunter (Colon), tot
  CompKey := PriorCompKey
return

neo_1:
  noCaps=1
  EbeneAktualisieren()
  if Ebene12 and !(CheckDeadUni("c1",0x00B9) ; Hochgestellte 1
                or CheckDeadUni("c5",0x2081)) ; Tiefgestellte 1
    OutputChar12(1,"°")
  else if (Ebene = 3)
    SendUnicodeChar(0x00B9) ; Hochgestellte 1
  else if (Ebene = 4)
    SendUnicodeChar(0x2022) ; Bullet
  else if (Ebene = 5)
    SendUnicodeChar(0x2640) ; Piktogramm weiblich
  else if (Ebene = 6)
    SendUnicodeChar(0x00AC) ; Nicht-Symbol
return

neo_2:
  noCaps = 1
  EbeneAktualisieren()
  if (Ebene = 1 and !(CheckDeadUni("c1",0x00B2) ; Hochgestellte 2
                   or CheckDeadUni("c5",0x2082))) ; Tiefgestellte 2
    OutputChar(2)
  else if (Ebene = 2)
    SendUnicodeChar(0x2116) ; Numero
  else if (Ebene = 3)
    SendUnicodeChar(0x00B2) ; Hochgestellte 2
  else if (Ebene = 4)
    SendUnicodeChar(0x2023) ; Aufzählungspfeil
  else if (Ebene = 5)
    SendUnicodeChar(0x26A5) ; Piktogramm Zwitter
  else if (Ebene = 6)
    SendUnicodeChar(0x2228) ; Logisches Oder
return

neo_3:
  noCaps = 1
  EbeneAktualisieren()
  if Ebene12 and !(CheckDeadUni("c1",0x00B3) ; Hochgestellte 3
                or CheckDeadUni("c5",0x2083)) ; Tiefgestellte 3
    OutputChar12(3,"§")
  else if (Ebene = 3)
    SendUnicodeChar(0x00B3) ; Hochgestellte 3
  else if (Ebene = 4)
    SendUnicodeChar(0x266B) ; 2 Achtelnoten
  else if (Ebene = 5)
    SendUnicodeChar(0x2642) ; Piktogramm Mann
  else if (Ebene = 6)
    SendUnicodeChar(0x2227) ; Logisches Und
return

neo_4:
  noCaps = 1
  EbeneAktualisieren()
  if (Ebene = 1) and !(CheckDeadUni("c1",0x2074) ; Hochgestellte 4
                    or CheckDeadUni("c5",0x2084)) ; Tiefgestellte 4
    OutputChar(4)
  else if (Ebene = 2)
    SendUnicodeChar(0x00BB) ; Double guillemot right
  else if (Ebene = 3)
    Send {blind}› ; Single guillemot right
  else if (Ebene = 4)
    Send {blind}{PgUp}
  else if (Ebene = 5)
    SendUnicodeChar(0x2113) ; Script small L
  else if (Ebene = 6)
    SendUnicodeChar(0x22A5) ; Senkrecht
return

neo_5:
  noCaps = 1
  EbeneAktualisieren()
  if (Ebene = 1) and !(CheckDeadUni("c1",0x2075) ; Hochgestellte 5
                    or CheckDeadUni("c5",0x2085)) ; Tiefgestellte 5
    OutputChar(5)
  else if (Ebene = 2)
    SendUnicodeChar(0x00AB) ; Double guillemot left
  else if (Ebene = 3)
    Send {blind}‹ ; Single guillemot left
  else if (Ebene = 5)
    SendUnicodeChar(0x2020) ; Kreuz (Dagger)
  else if (Ebene = 6)
    SendUnicodeChar(0x2221) ; Winkel
return

neo_6:
  noCaps = 1
  EbeneAktualisieren()
  if (Ebene = 1) and !(CheckDeadUni("c1",0x2076) ; Hochgestellte 6
                    or CheckDeadUni("c5",0x2086)) ; Tiefgestellte 6
    OutputChar(6)
  else if (Ebene = 2)
    SendUnicodeChar(0x20AC)
  else if (Ebene = 3)
    send {blind}¢
  else if (Ebene = 4)
    send {blind}£
  else if (Ebene = 6)
    SendUnicodeChar(0x2225) ; parallel
return

neo_7:
  noCaps = 1
  EbeneAktualisieren()
  if Ebene12 and !(CheckDeadUni("c1",0x2077) ; Hochgestellte 7
                or CheckDeadUni("c5",0x2087)) ; Tiefgestellte 7
    OutputChar12(7,"$")
  else if (Ebene = 3)
    send {blind}¥
  else if (Ebene = 4)
    send {blind}¤
  else if (Ebene = 5)
    SendUnicodeChar(0x03BA) ; greek small letter kappa
  else if (Ebene = 6)
    SendUnicodeChar(0x2209) ; nicht Element von
return

neo_8:
  noCaps = 1
  EbeneAktualisieren()
  if Ebene12 and !(CheckDeadUni("c1",0x2078) ; Hochgestellte 8
            or CheckDeadUni("c5",0x2088)) ; Tiefgestellte 8
    OutputChar12(8,"„")
  else if (Ebene = 3)
    send {blind}‚
  else if (Ebene = 4)
    Send {blind}{NumpadDiv}
  else if (Ebene = 5)
    SendUnicodeChar(0x27E8) ; bra (öffnende spitze Klammer)
  else if (Ebene = 6)
    SendUnicodeChar(0x2204) ; es existiert nicht
return

neo_9:
  noCaps = 1
  EbeneAktualisieren()
  if Ebene12 and !(CheckDeadUni("c1",0x2079) ; Hochgestellte 9
      or CheckDeadUni("c5",0x2089)) ; Tiefgestellte 9
    OutputChar12(9,"“")
  else if (Ebene = 3)
    send {blind}‘
  else if (Ebene = 4)
    Send {blind}{NumpadMult}
  else if (Ebene = 5)
    SendUnicodeChar(0x27E9) ; ket (schließende spitze Klammer)
  else if (Ebene = 6)
    SendUnicodeChar(0x2226) ; nicht parallel
return

neo_0:
  noCaps = 1
  EbeneAktualisieren()
  if Ebene12 and !(CheckDeadUni("c1",0x2070) ; Hochgestellte 0
      or CheckDeadUni("c5",0x2080)) ; Tiefgestellte 0 
    OutputChar12(0,"”")
   else if (Ebene = 3)
      send {blind}’
   else if (Ebene = 4)
      Send {blind}{NumpadSub}
   else if (Ebene = 6)
      SendUnicodeChar(0x2205) ; leere Menge
return

neo_strich:
  noCaps = 1
  EbeneAktualisieren()
  if (Ebene = 1)
    OutputChar("-") ; Bindestrich-Minus
  else if (Ebene = 2)
    SendUnicodeChar(0x2013) ; Gedankenstrich
  else if (Ebene = 3)
    SendUnicodeChar(0x2014) ; Englischer Gedankenstrich (Geviertstrich)
  else if (Ebene = 5)
    SendUnicodeChar(0x2011) ; geschützter Bindestrich (Bindestrich ohne Zeilenumbruch)
  else if (Ebene = 6)
    SendUnicodeChar(0x00AD) ; weicher Bindestrich
return

neo_tot2:
  noCaps = 1
  EbeneAktualisieren()
  if (Ebene = 1) and !CheckDeadUni("a1",0x0301)
    deadAsc("{´}{space}", "a1") ; Akut, tot
  else if (Ebene = 2) and !CheckDeadUni("a2",0x0300)
    deadAsc("``{space}", "a2") ; Gravis, tot
  else if (Ebene = 3) and !CheckDeadUni("a3",0x0327)
    deadAsc("¸", "a3") ; Cedilla, tot
  else if (Ebene = 4) and !CheckDeadUni("a4",0x0307)
    deadUni(0x02D9, "a4") ; Punkt oben
  else if (Ebene = 5) and !CheckDeadUni("a5",0x0328)
    deadUni(0x02DB, "a5") ; Ogonek
  else if (Ebene = 6) and !CheckDeadUni("a6",0x030A)
    deadUni(0x02DA, "a6") ; Ring oben
  CompKey := PriorCompKey
return


/*

  Reihe 2

*/

neo_x:
  EbeneAktualisieren()
  if Ebene12
    OutputChar12("x","X")
  else if (Ebene = 3)
    SendUnicodeChar(0x2026) ; Ellipse horizontal
  else if (Ebene = 4)
    SendUnicodeChar(0x22EE) ; Ellipse vertikal
  else if (Ebene = 5)
    SendUnicodeChar(0x03BE) ; xi
  else if (Ebene = 6)
    SendUnicodeChar(0x039E) ; Xi
return


neo_v:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("c6",0x1E7F,0x1E7E)))
    OutputChar12("v","V")
  else if (Ebene = 3)
    send {blind}_
  else if (Ebene = 4) and (!lernModus or lernModus_neo_Backspace)
      Send {blind}{Backspace}
  else if (Ebene = 6)
    SendUnicodeChar(0x2259) ; estimates/entspricht
return



neo_l:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("a1",0x013A,0x0139)
                 or CheckDeadUni12("a3",0x013C,0x013B)
                 or CheckDeadUni12("c2",0x013E,0x013D)
                 or CheckDeadUni12("c4",0x0140,0x013F)
                 or CheckDeadUni12("c6",0x1E37,0x1E36)
                 or CheckDeadUni12("t4",0x0142,0x0141)))
    OutputChar12("l","L")
  else if (Ebene = 3)
    send {blind}[
  else if (Ebene = 4)
    Send {Blind}{Up}
  else if (Ebene = 5)
    SendUnicodeChar(0x03BB) ; lambda
  else if (Ebene = 6)
    SendUnicodeChar(0x039B) ; Lambda
return


neo_c:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("a1",0x0107,0x0106)
                 or CheckDeadUni12("a3",0x00E7,0x00E6)
                 or CheckDeadUni12("a4",0x010B,0x010A)
                 or CheckDeadUni12("c1",0x0109,0x0108)
                 or CheckDeadUni12("c2",0x010D,0x010C)))
    OutputChar12("c","C")
  else if (Ebene = 3)
    send {blind}]
  else if (Ebene = 4) and (!lernModus or lernModus_neo_Entf)
    send {blind}{Del}
  else if (Ebene = 5)
    SendUnicodeChar(0x03C7) ; chi
  else if (Ebene = 6)
    SendUnicodeChar(0x2102) ; C (Komplexe Zahlen)]
return

neo_w:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("c1",0x0175,0x0174)))
    OutputChar12("w","W")
  else if (Ebene = 3)
    SendUnicodeChar(0x005E) ; Zirkumflex
  else if (Ebene = 4)
    Send {blind}{Insert} ; Einfg
  else if (Ebene = 5)
    SendUnicodeChar(0x03C9) ; omega
  else if (Ebene = 6)
    SendUnicodeChar(0x03A9) ; Omega
return

neo_k:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("a3",0x0137,0x0136)
                 or CheckDeadUni12("c6",0x1E33,0x1E32)))
    OutputChar12("k","K")
  else if (Ebene = 3)
    OutputChar("{!}")
  else if (Ebene = 4)
    OutputChar("¡")
  else if (Ebene = 5)
    SendUnicodeChar(0x03F0) ; kappa symbol (varkappa)
  else if (Ebene = 6)
    SendUnicodeChar(0x221A) ; Wurzel
return

neo_h:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("a4",0x1E23,0x1E22)
                 or CheckDeadUni12("c1",0x0125,0x0124)
                 or CheckDeadUni12("c5",0x0127,0x0126)
                 or CheckDeadUni12("c6",0x1E25,0x1E24)))
    OutputChar12("h","H")
  else if ((Ebene = 3) and !(CheckDeadUni("c5",0x2264))) ; kleiner gleich
    send {blind}<
  else if ((Ebene = 4) and !(CheckDeadUni("c1",0x2077)
                          or CheckDeadUni("c5",0x2087)))
    OutputChar("{Numpad7}")
  else if (Ebene = 5)
    SendUnicodeChar(0x03C8) ; psi
  else if (Ebene = 6)
    SendUnicodeChar(0x03A8) ; Psi
return

neo_g:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("a3",0x0123,0x0122)
                 or CheckDeadUni12("a4",0x0121,0x0120)
                 or CheckDeadUni12("c1",0x011D,0x011C)
                 or CheckDeadUni12("c3",0x011F,0x011E)))
    OutputChar12("g","G")
  else if ((Ebene = 3) and !(CheckDeadUni("c5",0x2265))) ; größer gleich
    send {blind}>
  else if ((Ebene = 4) and !(CheckDeadUni("c1",0x2078)
                          or CheckDeadUni("c5",0x2088)))
    OutputChar("{Numpad8}")
  else if (Ebene = 5)
    SendUnicodeChar(0x03B3) ; gamma
  else if (Ebene = 6)
    SendUnicodeChar(0x0393) ; Gamma
return

neo_f:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("a4",0x1E1F,0x1E1E)
                 or CheckDeadUni12("t4",0x0192,0x0191)))
    OutputChar12("f","F")
  else if ((Ebene = 3) and !(CheckDeadUni("a6",0x2257) ; ring equal to
                          or CheckDeadUni("c1",0x2259) ; entspricht
                          or CheckDeadUni("c2",0x225A) ; EQUIANGULAR TO
                          or CheckDeadUni("c5",0x2261) ; identisch
                          or CheckDeadUni("t1",0x2245) ; ungefähr gleich
                          or CheckDeadUni("t4",0x2260))) ; ungleich
    send {blind}`=
  else if ((Ebene = 4) and !(CheckDeadUni("c1",0x2079)
                          or CheckDeadUni("c5",0x2089)))
    OutputChar("{Numpad9}")
  else if (Ebene = 5)
    SendUnicodeChar(0x03C6) ; phi
  else if (Ebene = 6)
    SendUnicodeChar(0x03A6) ; Phi
return

neo_q:
  EbeneAktualisieren()
  if (Ebene12)
     OutputChar12("q","Q")
  else if (Ebene = 3)
     send {blind}{&}
  else if ((Ebene = 4) and !(CheckDeadUni("c1",0x207A)
                          or CheckDeadUni("c5",0x208A)))
    Send {blind}{NumPadAdd}
  else if (Ebene = 5)
     SendUnicodeChar(0x03D5) ; phi symbol (varphi)
  else if (Ebene = 6)
     SendUnicodeChar(0x211A) ; Q (rationale Zahlen)
return

neo_sz:
  EbeneAktualisieren()
  if (Ebene = 1)
    if LangSTastatur
      OutputChar("s")
    else send ß
  else if (Ebene = 2)
    SendUnicodeChar(0x1E9E) ; versal-ß
  else if (Ebene = 3)
    if LangSTastatur
      send ß
    else
      SendUnicodeChar(0x017F) ; langes s
  else if (Ebene = 5)
    SendUnicodeChar(0x03C2) ; varsigma
  else if (Ebene = 6)
    SendUnicodeChar(0x2218) ; Verknüpfungsoperator
return


neo_tot3:
  noCaps = 1
  EbeneAktualisieren()
  if (Ebene = 1) and !CheckDeadUni("t1",0x0303)
    deadUni(0x02DC, "t1") ; Tilde, tot
  else if (Ebene = 2) and !CheckDeadUni("t2",0x0304)
    deadUni(0x00AF, "t2") ; Macron, tot
  else if (Ebene = 3) and !CheckDeadUni("t3",0x0308)
    deadUni(0x00A8, "t3") ; Diärese
  else if (Ebene = 4) and !CheckDeadUni("t4",0x0337)
    deadUni(0x002F, "t4") ; Schrägstrich, tot
  else if (Ebene = 5) and !CheckDeadUni("t5",0x030B)
    deadUni(0x02DD, "t5") ; Doppelakut
  else if (Ebene = 6) and !CheckDeadUni("t6",0x0326)
    deadUni(0x02CF, "t6") ; Komma drunter, tot
return


/*

  Reihe 3

*/

neo_u:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("a1",0x00FA,0x00DA)
                 or CheckDeadUni12("a2",0x00F9,0x00D9)
                 or CheckDeadUni12("a5",0x0173,0x0172)
                 or CheckDeadUni12("a6",0x016F,0x016E)
                 or CheckDeadUni12("c1",0x00FB,0x00DB)
                 or CheckDeadUni12("c2",0x01D4,0x01D3)
                 or CheckDeadUni12("c3",0x016D,0x016C)
                 or CheckDeadUni12("t1",0x0169,0x0168)
                 or CheckDeadUni12("t2",0x016B,0x016A)
                 or CheckDeadAsc12("t3","ü","Ü")
                 or CheckDeadUni12("t5",0x0171,0x0170)))
    OutputChar12("u","U")
  else if (Ebene = 3)
    send {blind}\
  else if (Ebene = 4)
    Send {blind}{Home}
  else if (Ebene = 6)
    SendUnicodeChar(0x222E) ; contour integral
return

neo_i:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("a1",0x00ED,0x00CD)
                 or CheckDeadUni12("a2",0x00EC,0x00CC)
                 or CheckDeadUni12("a4",0x012F,0x012E)
                 or CheckDeadUni12("a5",0x0131,0x0130)
                 or CheckDeadUni12("c1",0x00EE,0x00CE)
                 or CheckDeadUni12("c2",0x01D0,0x01CF)
                 or CheckDeadUni12("c3",0x012D,0x012C)
                 or CheckDeadUni12("t1",0x0129,0x0128)
                 or CheckDeadUni12("t2",0x012B,0x012A)
                 or CheckDeadAsc12("t3","ï","Ï")))
    OutputChar12("i","I")
  else if (Ebene = 3)
    OutputChar("`/")
  else if (Ebene = 4)
    Send {Blind}{Left}
  else if (Ebene = 5)
    SendUnicodeChar(0x03B9) ; iota
  else if (Ebene = 6)
    SendUnicodeChar(0x222B) ; integral
return

neo_a:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("a1",0x00E1,0x00C1)
                or CheckDeadUni12("a2",0x00E0,0x00C0)
                or CheckDeadUni12("a5",0x0105,0x0104)
                or CheckDeadAsc12("a6","å","Å")
                or CheckDeadUni12("c1",0x00E2,0x00C2)
                or CheckDeadUni12("c2",0x01CE,0x01CD)
                or CheckDeadUni12("c3",0x0103,0x0102)
                or CheckDeadUni12("t1",0x00E3,0x00C3)
                or CheckDeadUni12("t2",0x0101,0x0100)
                or CheckDeadAsc12("t3","ä","Ä")))
    OutputChar12("a","A")
  else if (Ebene = 3)
    send {blind}{{}
  else if (Ebene = 4)
    Send {Blind}{Down}
  else if (Ebene = 5)
    SendUnicodeChar(0x03B1) ; alpha
  else if (Ebene = 6)
    SendUnicodeChar(0x2200) ; für alle
return

neo_e:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("a1",0x00E9,0x00C9)
                 or CheckDeadUni12("a2",0x00E8,0x00C8)
                 or CheckDeadUni12("a4",0x0117,0x0116)
                 or CheckDeadUni12("a5",0x0119,0x0118)
                 or CheckDeadUni12("c1",0x00EA,0x00CA)
                 or CheckDeadUni12("c2",0x011B,0x011A)
                 or CheckDeadUni12("c3",0x0115,0x0114)
                 or CheckDeadUni12("t1",0x1EBD,0x1EBC)
                 or CheckDeadUni12("t2",0x0113,0x0112)
                 or CheckDeadAsc12("t3","ë","Ë")))
    OutputChar12("e","E")
  else if (Ebene = 3)
    send {blind}{}}
  else if (Ebene = 4)
    Send {Blind}{Right}
  else if (Ebene = 5)
      SendUnicodeChar(0x03B5) ; epsilon
  else if (Ebene = 6)
      SendUnicodeChar(0x2203) ; es existiert
return

neo_o:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("a1",0x00F3,0x00D3)
                 or CheckDeadUni12("a2",0x00F2,0x00D2)
                 or CheckDeadUni12("a5",0x01EB,0x01EA)
                 or CheckDeadUni12("c1",0x00F4,0x00D4)
                 or CheckDeadUni12("c2",0x01D2,0x01D1)
                 or CheckDeadUni12("c3",0x014F,0x014E)
                 or CheckDeadUni12("t1",0x00F5,0x00D5)
                 or CheckDeadUni12("t2",0x014D,0x014C)
                 or CheckDeadAsc12("t3","ö","Ö")
                 or CheckDeadUni12("t4",0x00F8,0x00D8)
                 or CheckDeadUni12("t5",0x0151,0x0150)))
    OutputChar12("o","O")
  else if (Ebene = 3)
    send {blind}*
  else if (Ebene = 4)
    Send {blind}{End}
  else if (Ebene = 5)
    SendUnicodeChar(0x03BF) ; omicron
  else if (Ebene = 6)
    SendUnicodeChar(0x2208) ; element of
return

neo_s:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("a1",0x015B,0x015A)
                 or CheckDeadUni12("a3",0x015F,0x015E)
                 or CheckDeadUni12("a4",0x1E61,0x1E60)
                 or CheckDeadUni12("c1",0x015D,0x015C)
                 or CheckDeadUni12("c2",0x0161,0x0160)
                 or CheckDeadUni12("c6",0x1E63,0x1A62))) {
    if LangSTastatur and (Ebene = 1)
      SendUnicodeChar(0x017F) ; langes s
    else OutputChar12("s","S")
  } else if (Ebene = 3)
    OutputChar("?")
  else if Ebene7 {
    if LangSTastatur
      OutputChar("s")
    else SendUnicodeChar(0x017F)
  } else if (Ebene = 4)
    OutputChar("¿")
  else if (Ebene = 5)
    SendUnicodeChar(0x03C3) ;sigma
  else if (Ebene = 6)
    SendUnicodeChar(0x03A3) ;Sigma
return

neo_n:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("a1",0x0144,0x0143)
                 or CheckDeadUni12("a3",0x0146,0x0145)
                 or CheckDeadUni12("a4",0x1E45,0x1E44)
                 or CheckDeadUni12("c2",0x0148,0x0147)
                 or CheckDeadUni12("t1",0x00F1,0x00D1)))
    OutputChar12("n","N")
  else if (Ebene = 3)
    OutputChar("(")
  else if ((Ebene = 4) and !(CheckDeadUni("c1",0x2074)
                          or CheckDeadUni("c5",0x2084)))
    OutputChar("{Numpad4}")
  else if (Ebene = 5)
    SendUnicodeChar(0x03BD) ; nu
  else if (Ebene = 6)
    SendUnicodeChar(0x2115) ; N (natürliche Zahlen)
return

neo_r:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("a1",0x0155,0x0154)
                 or CheckDeadUni12("a3",0x0157,0x0156)
                 or CheckDeadUni12("a4",0x0E59,0x0E58)
                 or CheckDeadUni12("c2",0x0159,0x0158)
                 or CheckDeadUni12("c6",0x1E5B,0x1E5A)))
    OutputChar12("r","R")
  else if (Ebene = 3)
    OutputChar(")")
  else if ((Ebene = 4) and !(CheckDeadUni("c1",0x2075)
                          or CheckDeadUni("c5",0x2085)))
    OutputChar("{Numpad5}")
  else if (Ebene = 5)
    SendUnicodeChar(0x03F1) ; rho symbol (varrho)
  else if (Ebene = 6)
    SendUnicodeChar(0x211D) ; R (reelle Zahlen)
return

neo_t:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("a3",0x0163,0x0162)
                 or CheckDeadUni12("a4",0x1E6B,0x1E6A)
                 or CheckDeadUni12("c2",0x0165,0x0164)
                 or CheckDeadUni12("c5",0x0167,0x0166)
                 or CheckDeadUni12("c6",0x1E6D,0x1E6C)
                 or CheckDeadUni("t3",0x1E97)))
    OutputChar12("t","T")
  else if (Ebene = 3)
    OutputChar("-") ; Bisstrich
  else if (Ebene = 4) and !(CheckDeadUni("c1",0x2076)
                          or CheckDeadUni("c5",0x2086))
    OutputChar("{Numpad6}")
  else if (Ebene = 5)
    SendUnicodeChar(0x03C4) ; tau
  else if (Ebene = 6)
    SendUnicodeChar(0x2202) ; partielle Ableitung
return

neo_d:
   EbeneAktualisieren()
   if (Ebene12 and !(CheckDeadUni12("a4",0x1E0B,0x1E0A)
                  or CheckDeadUni12("c2",0x010F,0x010E)
                  or CheckDeadUni12("c5",0x0111,0x0110)
                  or CheckDeadUni12("c6",0x1E0D,0x1E0C)
                  or CheckDeadUni12("t4",0x00F0,0x00D0)))
     OutputChar12("d","D")
   else if (Ebene = 3)
     OutputChar(":")
   else if (Ebene = 4)
     send `,
   else if (Ebene = 5)
      SendUnicodeChar(0x03B4) ; delta
   else if (Ebene = 6)
      SendUnicodeChar(0x0394) ; Delta
return

neo_y:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("a1",0x00FD,0x00DD)
                 or CheckDeadUni12("c1",0x0177,0x0176)
                 or CheckDeadAsc12("t3","ÿ","Ÿ")))
    OutputChar12("y","Y")
  else if (Ebene = 3)
    send {blind}@
  else if (Ebene = 4)
    Send {blind}.
  else if (Ebene = 5)
    SendUnicodeChar(0x03C5) ; upsilon
  else if (Ebene = 6)
    SendUnicodeChar(0x2207) ; nabla
return

/*

  Reihe 4

*/

neo_ü:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("a1",0x01D8,0x01D7)
                 or CheckDeadUni12("a2",0x01DC,0x01DB)
                 or CheckDeadUni12("c2",0x01DA,0x01D9)
                 or CheckDeadUni12("t2",0x01D6,0x01D5)))
    OutputChar12("ü","Ü")
  else if (Ebene = 3)
    if isMod2Locked
      send {blind}{Shift Up}{#}
    else send {blind}{#}
  else if (Ebene = 4)
    Send {blind}{Esc}
  else if (Ebene = 5) { ; leer
    DeadKey := PriorDeadKey
    CompKey := PriorCompKey
  } else if (Ebene = 6)
    SendUnicodeChar(0x221D) ; proportional
return

neo_ö:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("t2",0x022B,0x022A)))
    OutputChar12("ö","Ö")
  else if (Ebene = 3)
    send {blind}$
  else if (Ebene = 4)
    send {blind}{Tab}
  else if (Ebene = 5) { ; leer
    DeadKey := PriorDeadKey
    CompKey := PriorCompKey
  } else if (Ebene = 6)
    SendUnicodeChar(0x2111) ; Fraktur I
return

neo_ä:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("t2",0x01DF,0x01DE)))
    OutputChar12("ä","Ä")
  else if (Ebene = 3)
    send {blind}|
  else if (Ebene = 4)
    Send {blind}{PgDn} ; Next
  else if (Ebene = 5)
    SendUnicodeChar(0x03B7) ; eta
  else if (Ebene = 6)
    SendUnicodeChar(0x211C) ; Fraktur R
return

neo_p:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("a4",0x1E57,0x1E56)))
    OutputChar12("p","P")
  else if ((Ebene = 3) and !(CheckDeadUni("t1",0x2248)))
    send {blind}~
  else if (Ebene = 4)
    Send {blind}{Enter}
  else if (Ebene = 5)
    SendUnicodeChar(0x03C0) ; pi
  else if (Ebene = 6)
    SendUnicodeChar(0x03A0) ; Pi
return

neo_z:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("a1",0x017A,0x0179)
                 or CheckDeadUni12("a4",0x017C,0x017B)
                 or CheckDeadUni12("c2",0x017E,0x017D)
                 or CheckDeadUni12("c6",0x1E93,0x1E92)))
    OutputChar12("z","Z")
  else if (Ebene = 3)
    send ``{space} ; untot
  else if (Ebene = 5)
    SendUnicodeChar(0x03B6) ; zeta
  else if (Ebene = 6)
    SendUnicodeChar(0x2124) ; Z (ganze Zahlen)
return

neo_b:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("a4",0x1E03,0x1E02)))
    OutputChar12("b","B")
  else if (Ebene = 3)
    if isMod2Locked
      send {blind}{Shift Up}{+}
    else send {blind}{+}
  else if (Ebene = 4)
    send {blind}:
  else if (Ebene = 5)
    SendUnicodeChar(0x03B2) ; beta
  else if (Ebene = 6)
    SendUnicodeChar(0x21D2) ; Doppel-Pfeil rechts
return

neo_m:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("a4",0x1E41,0x1E40)
                 or CheckDeadUni12("c6",0x1E43,0x1E42)))
    OutputChar12("m","M")
  else if (Ebene = 3)
    send {blind}`%
  else if ((Ebene = 4) and !(CheckDeadUni("c1",0x00B9)
                          or CheckDeadUni("c5",0x2081)))
    OutputChar("{Numpad1}")
  else if (Ebene = 5)
    SendUnicodeChar(0x03BC) ; griechisch mu, micro wäre 0x00B5
  else if (Ebene = 6)
    SendUnicodeChar(0x21D4) ; doppelter Doppelpfeil (genau dann wenn)
return

neo_komma:
  noCaps = 1
  EbeneAktualisieren()
  if (Ebene = 1)
    send {blind},
  else if (Ebene = 2)
     SendUnicodeChar(0x22EE) ; vertikale ellipse
  else if (Ebene = 3)
    OutputChar(Chr(34))
  else if ((Ebene = 4) and !(CheckDeadUni("c1",0x00B2)
                          or CheckDeadUni("c5",0x2082)))
    OutputChar("{Numpad2}")
  else if (Ebene = 5)
    SendUnicodeChar(0x03C1) ; rho
  else if (Ebene = 6)
    SendUnicodeChar(0x21D0) ; Doppelpfeil links
return

neo_punkt:
  noCaps = 1
  EbeneAktualisieren()
  if (Ebene = 1)
    send {blind}.
  else if (Ebene = 2)
    SendUnicodeChar(0x2026) ; ellipse
  else if (Ebene = 3)
    send {blind}'
  else if ((Ebene = 4) and !(CheckDeadUni("c1",0x00B3)
                          or CheckDeadUni("c5",0x2083)))
    OutputChar("{Numpad3}")
  else if (Ebene = 5)
    SendUnicodeChar(0x03D1) ; theta symbol (vartheta)
  else if (Ebene = 6)
    SendUnicodeChar(0x0398) ; Theta
return


neo_j:
  EbeneAktualisieren()
  if (Ebene12 and !(CheckDeadUni12("c1",0x0135,0x0134)
                 or CheckDeadUni12("c2",0x01F0,"")))
    OutputChar12("j","J")
  else if (Ebene = 3)
    send {blind}`;
  else if (Ebene = 4)
    Send {blind}`;
  else if (Ebene = 5)
    SendUnicodeChar(0x03B8) ; theta
  else if (Ebene = 6)
    SendUnicodeChar(0x2261) ; identisch
return

/*

  Numpad

*/

neo_NumLock:
  EbeneAktualisieren()
  if (Ebene = 1)
    send `=
  if (Ebene = 3)
    SendUnicodeChar(0x2248) ; Fast gleich
  if (Ebene = 4)
    SendUnicodeChar(0x2260) ; Ungleich zu
return

neo_NumpadDiv:
  EbeneAktualisieren()
  if Ebene14
    OutputChar("{NumpadDiv}")
  else if (Ebene = 2)
    SendUnicodeChar(0x2215) ; Slash
  else if (Ebene = 3)
    send {blind}÷
return

neo_NumpadMult:
  EbeneAktualisieren()
  if Ebene14
    send {blind}{NumpadMult}
  else if (Ebene = 2)
    SendUnicodeChar(0x22C5) ; Cdot
  else if (Ebene = 3)
    send {blind}×
return

neo_NumpadSub:
  EbeneAktualisieren()
  if (Ebene14 and !(CheckDeadUni("c1",0x207B)
                 or CheckDeadUni("c5",0x208B)))
    send {blind}{NumpadSub}
  else if (Ebene = 3)
    SendUnicodeChar(0x2212) ; Echtes Minus
return

neo_NumpadAdd:
  EbeneAktualisieren()
  if (Ebene14 and !(CheckDeadUni("c1",0x207A)
                 or CheckDeadUni("c5",0x208A)))
    send {blind}{NumpadAdd}
  else if (Ebene = 3)
    send {blind}±
  else if (Ebene = 2)
    SendUnicodeChar(0x2213) ; Inverses ±
return

neo_NumpadEnter:
  send {blind}{NumpadEnter}
return

neo_Numpad7:
  EbeneAktualisieren()
  if (Ebene = 1)
    OutputChar("{Numpad7}")
  else if (Ebene = 2)
    SendUnicodeChar(0x2020) ; Kreuz
  else if (Ebene = 3)
    SendUnicodeChar(0x2195) ; Hoch-Runter-Pfeil
  else if (Ebene = 4)
    send {blind}{NumpadHome}
return

neo_Numpad8:
  EbeneAktualisieren()
  if (Ebene = 1)
    OutputChar("{Numpad8}")
  else if (Ebene = 2)
    SendUnicodeChar(0x2229) ; Durchschnitt
  else if (Ebene = 3)
    SendUnicodeChar(0x2191) ; Hochpfeil
  else if (Ebene = 4)
    send {blind}{NumpadUp}
return

neo_Numpad9:
  EbeneAktualisieren()
  if (Ebene = 1)
    OutputChar("{Numpad9}")
  else if (Ebene = 2)
    SendUnicodeChar(0x2297) ; Tensorprodukt / Vektor in die Ebene zeigend
  else if (Ebene = 3)
    SendUnicodeChar(0x220D) ; Kleines umgekehrtes Elementzeichen
  else if (Ebene = 4)
    send {blind}{NumpadPgUp}
return

neo_Numpad4:
  EbeneAktualisieren()
  if (Ebene = 1)
    OutputChar("{Numpad4}")
  else if (Ebene = 2)
    SendUnicodeChar(0x2282) ; Teilmenge
  else if (Ebene = 3)
    SendUnicodeChar(0x2190) ; Linkspfeil
  else if (Ebene = 4)
    send {blind}{NumpadLeft}
return

neo_Numpad5:
  EbeneAktualisieren()
  if (Ebene = 1)
    OutputChar("{Numpad5}")
  else if (Ebene = 2)
    SendUnicodeChar(0x20AC) ; Euro
  else if (Ebene = 3)
    SendUnicodeChar(0x221E) ; Unendlich
  else if (Ebene = 4) ; Beg
      send {blind}{NumPadClear}
return

neo_Numpad6:
  EbeneAktualisieren()
  if (Ebene = 1)
    OutputChar("{Numpad6}")
  else if (Ebene = 2)
    SendUnicodeChar(0x2283) ; Obermenge
  else if (Ebene = 3)
    SendUnicodeChar(0x2192) ; Rechtspfeil
  else if (Ebene = 4)
    send {blind}{NumpadRight}
return

neo_Numpad1:
  EbeneAktualisieren()
  if (Ebene = 1)
    OutputChar("{Numpad1}")
  else if (Ebene = 2)
    SendUnicodeChar(0x2714) ; Häkchen
  else if (Ebene = 3)
    SendUnicodeChar(0x2194) ; Links-Rechts-Pfeil
  else if (Ebene = 4)
    send {blind}{NumpadEnd}
return

neo_Numpad2:
  EbeneAktualisieren()
  if (Ebene = 1)
    OutputChar("{Numpad2}")
  else if (Ebene = 2)
    SendUnicodeChar(0x222A) ; Vereinigung
  else if (Ebene = 3)
    SendUnicodeChar(0x2192) ; Untenpfeil
  else if (Ebene = 4)
    send {blind}{NumpadDown}
return

neo_Numpad3:
  EbeneAktualisieren()
  if (Ebene = 1)
    OutputChar("{Numpad3}")
  else if (Ebene = 2)
    SendUnicodeChar(0x2718) ; Kreuzchen
  else if (Ebene = 3)
    SendUnicodeChar(0x2192) ; Rechtspfeil
  else if (Ebene = 4)
    send {blind}{NumpadPgDn}
return

neo_Numpad0:
  EbeneAktualisieren()
  if (Ebene = 1)
    OutputChar("{Numpad0}")
  else if (Ebene = 2)
    SendUnicodeChar(0x2030) ; Promille
  else if (Ebene = 3)
    SendUnicodeChar(0x0025) ; Prozent
  else if (Ebene = 4)
    send {blind}{NumpadIns}
return

neo_NumpadDot:
  EbeneAktualisieren()
  if (Ebene = 1)
    send {blind}{NumpadDot}
  else if (Ebene = 2)
    send `,
  else if (Ebene = 3)
    send {blind}.
  else if (Ebene = 4)
    send {blind}{NumpadDel}
return

/*

  Sondertasten

*/

*space::
  if einHandNeo
    spacepressed := 1
  else goto neo_SpaceUp
return

*space up::
  if einHandNeo
    if keypressed {
     keypressed := 0
     spacepressed := 0
    } else goto neo_SpaceUp
  return

neo_SpaceUp:
  EbeneAktualisieren()
  if (Ebene = 1) and !CheckDeadUni("c5",0x2010)  ; Echter Bindestrich
    OutputChar("{Space}")
  else if (Ebene = 2) or (Ebene = 3)
    Send {blind}{Space}
  else if ((Ebene = 4) and !(CheckDeadUni("c1",0x2070)
                        or CheckDeadUni("c5",0x2080)))
   OutputChar("{Numpad0}")
  else if (Ebene = 5)
    SendUnicodeChar(0x00A0) ; geschütztes Leerzeichen
  else if (Ebene = 6)
    SendUnicodeChar(0x202F) ; schmales geschütztes Leerzeichen
  DeadKey := ""
  CompKey := ""
  spacepressed := 0
  keypressed := 0
return

/*
  Folgende Tasten sind nur aufgeführt, um PriorDeadKey zu leeren.
  Irgendwie sieht das noch nicht schön aus. Vielleicht lässt sich dieses
  Problem auch eleganter lösen...
*/

*Enter::
  if !lernModus or lernModus_std_Return {
    send {Blind}{Enter}
    DeadKey := ""
    CompKey := ""
  } return

*Backspace::
  if !lernModus or lernModus_std_Backspace {
    send {Blind}{Backspace}
    DeadKey := ""
    CompKey := ""
  } return

*Del::
  if !lernModus or lernModus_std_Entf
    send {Blind}{Del}
return

*Ins::
  if !lernModus or lernModus_std_Einf
    send {Blind}{Ins}
return

/*
Auf Mod3+Tab liegt Compose.
*/

neo_tab:
  if (IsMod3Pressed()) {
    DeadKey := "comp"
    CompKey := ""
  } else {
    send {blind}{Tab}
    DeadKey := ""
    CompKey := ""
  } return

*Home::
  if !lernModus or lernModus_std_Pos1 {
    send {Blind}{Home}
    DeadKey := ""
    CompKey := ""
  } return

*End::
  if !lernModus or lernModus_std_Ende {
    send {Blind}{End}
    DeadKey := ""
    CompKey := ""
  } return

*PgUp::
  if !lernModus or lernModus_std_PgUp {
    send {Blind}{PgUp}
    DeadKey := ""
    CompKey := ""
  } return

*PgDn::
  if !lernModus or lernModus_std_PgDn {
    send {Blind}{PgDn}
    DeadKey := ""
    CompKey := ""
  } return

*Up::
  if !lernModus or lernModus_std_Hoch {
    send {Blind}{Up}
    DeadKey := ""
    CompKey := ""
  } return

*Down::
  if !lernModus or lernModus_std_Runter {
    send {Blind}{Down}
    DeadKey := ""
    CompKey := ""
  } return

*Left::
  if !lernModus or lernModus_std_Links {
    send {Blind}{Left}
    DeadKey := ""
    CompKey := ""
  } return

*Right::
  if !lernModus or lernModus_std_Rechts {
    send {Blind}{Right}
    DeadKey := ""
    CompKey := ""
  } return