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|
; -*- encoding:utf-8 -*-
BSTalwaysOnTop := 1
UniFontVersion := "2.33"
UniFontFilename := "DejaVuSans-Bold.ttf"
UniFontName := "DejaVu Sans"
UniFontZipFilename := "dejavu-fonts-ttf-" . UniFontVersion . ".zip"
UniFontZipLocalFile := ResourceFolder . "\" . UniFontZipFilename
UniFontZipSourceLink := "http://downloads.sourceforge.net/project/dejavu/dejavu/" . UniFontVersion . "/" . UniFontZipFilename
UniFontLocalFilePath := ApplicationFolder
UniFontLocalFile := UniFontLocalFilePath . "\" . UniFontFilename
UniFontZipFontPath := "dejavu-fonts-ttf-" . UniFontVersion . "\ttf\" . UniFontFilename
Check_BSTUpdate(DoBSTUpdate = 0) {
global
if (useDBST) {
if (!useBST and ((Comp != "") or (EbeneC == 5) or (EbeneC == 6))) {
useBST := 1
BSTLastComp := ""
CharProc__BST1()
} else if (useBST and ((Comp == "") and (EbeneC != 5) and (EbeneC != 6))) {
useBST := 0
BSTLastComp := ""
CharProc__BST0()
}
}
if (useBST
and (DoBSTUpdate
or (Comp != BSTLastComp)
or (EbeneC != BSTLastEbeneC)
or (EbeneNC != BSTLastEbeneNC)))
BSTUpdate()
}
BSTUpdate() {
global
static WM_SETTEXT := 0x0C
{
BSTLastComp := Comp
BSTLastEbeneC := EbeneC
BSTLastEbeneNC := EbeneNC
VarSetCapacity(ptrU,20)
loop,parse,GuiKeyList,`,
{
GuiPhysKey := A_LoopField
if (EbeneC<3) {
if (NOC%GuiPhysKey%==1) {
GuiEb := EbeneNC
} else {
GuiEb := EbeneC
}
} else
GuiEb := EbeneC
if (TransformBSTProc != "")
GuiVirtKey := TransformBST%TransformBSTProc%(GuiPhysKey)
else
GuiVirtKey := GuiPhysKey
CurrentComp := Comp
GuiComp := ""
rerun_bstnupdate:
GuiComp1 := CurrentComp . CP%GuiEb%%GuiVirtKey%
if (GSYM%GuiComp1% != "") {
GuiComp .= GSYM%GuiComp1%
} else if (CD%GuiComp1% != "") {
G_Sym := CD%GuiComp1%
if (GSYM%G_Sym% != "")
GuiComp .= GSYM%G_sym%
else
GuiComp .= CD%GuiComp1%
} else if (CM%GuiComp1% == 1) {
GuiComp .= "U00002AU00002A"
} else if (CF%CurrentComp% != "") {
if (IM%GuiVirtKey% != 1)
GuiComp .= CF%CurrentComp%
CurrentComp := ""
goto rerun_bstnupdate
} else if (CurrentComp == "") {
GuiComp .= GuiComp1
}
GuiPos := 0
loop {
if (GuiComp=="")
break
if (SubStr(GuiComp,1,1)=="U") {
Charcode := "0x" . Substr(GuiComp,2,6)
if (charCode < 0x10000) {
if (charCode == 0x26) {
; double any Ampersand (&) to avoid being replaced with
; underscore (Windows Shortcut Key terminology)
NumPut(CharCode, ptrU, GuiPos, "UShort")
GuiPos := GuiPos + 2
}
NumPut(CharCode, ptrU, GuiPos, "UShort")
} else {
; surrogates
NumPut(0xD800|((charCode-0x10000)/1024) , ptrU, GuiPos, "UShort")
GuiPos := GuiPos + 2
NumPut(0xDC00|((charCode-0x10000)&0x3FF), ptrU, GuiPos, "UShort")
}
GuiPos := GuiPos + 2
}
GuiComp := SubStr(GuiComp,8)
}
NumPut(0x0 ,ptrU,GuiPos,"UShort") ; End of string
DllCall("SendMessageW", "UInt",GuiKey%GuiPhysKey%, "UInt",WM_SETTEXT, "UInt",0, "Uint",&ptrU)
}
}
GuiControl,MoveDraw,Picture0
}
GuiAddKeyS(sc,x,y) {
global
GuiAddKey(vksc%sc%,x,y)
}
GuiAddKeySM(sc,x,y) {
global
vksc := vksc%sc%
IM%vksc% := 1
GuiAddKey(vksc,x,y)
}
GuiAddKeySN(sc,x,y) {
global
GuiAddKey(vkscn1%sc%,x,y)
}
GuiAddKey(key,x,y) {
global
x:=x-4
y:=y-10
GuiPosx%key% := x
GuiPosy%key% := y
Gui, Add, Text, x%x% y%y% w38 h38 Center 0x200 vGuiKey%key% hwndGuiKey%key% BackgroundTrans
GuiKeyList := GuiKeyList . key . ","
}
CharProc__BSTt() {
global
; Bildschirmtastatur togglen
useBST := !(useBST)
if (useBST)
CharProc__BST1()
else
CharProc__BST0()
}
CharProc_DBSTt() {
global
useDBST := !(useDBST)
if (useDBST) {
if (zeigeModusBox)
TrayTip,Dynamische Bildschirmtastatur,Die dynamische Bildschirmtastatur wurde aktiviert. Zum Deaktivieren`, Mod3+F3 drücken.,10,1
} else {
if (zeigeModusBox)
TrayTip,Dynamische Bildschirmtastatur,Die dynamische Bildschirmtastatur wurde deaktiviert.,10,1
}
}
BSTOnClose() {
global
useBST := 0
CharProc__BST0()
}
BSTOnSize() {
global
Gui, Show, % "Y" . yposition . " W" . A_GuiWidth . " H" . Round(A_GuiWidth*199/729,0) . " NoActivate", Neo-Bildschirmtastatur
Gui, Font, % "s" . Round(A_GuiWidth*12/729,0) . " bold", % UniFontName
loop,parse,GuiKeyList,`,
{
GuiPhysKey := A_LoopField
GuiControl,Font,GuiKey%GuiPhysKey%
GuiControl,Move,GuiKey%GuiPhysKey%, % "x" . Round(GuiPosx%GuiPhysKey%*A_GuiWidth/729,0) . " y" . Round(GuiPosy%GuiPhysKey%*A_GuiWidth/729,0) . " w" . Round(38*A_GuiWidth/729,0) . " h" . Round(38*A_GuiWidth/729,0)
}
GuiControl,,Picture0, % "*w" . A_GuiWidth . " *h-1 " . ResourceFolder . "\ebene0.png"
}
CharProc__BST0() {
global
GuiCurrent := ""
Gui, Destroy
DllCall( "GDI32.DLL\RemoveFontResourceEx", Str, UniFontLocalFile ,UInt,(FR_PRIVATE:=0x10), Int,0)
}
Copy_Async(sourcefile, destpath)
{
ComObjCreate("Shell.Application").Namespace(destpath).CopyHere(sourcefile,4|16)
}
CharProc__BST1() {
global
if (GuiCurrent!="")
%GuiCurrent%OnClose()
if (FileExist(ResourceFolder)!="") {
FileInstall,ebene0.png,%ResourceFolder%\ebene0.png,1
}
if (FileExist(UniFontLocalFile)=="") {
Msgbox, 4, NeoVars-Bildschirmtastatur, Wollen Sie die für die Bildschirmtastatur notwendigen Dateien herunterladen?
ifMsgBox, No
Return
Progress,0,Herunterladen der gepackten Font-Datei ...
if (FileExist(UniFontZipLocalFile)=="") {
UrlDownloadToFile,%UniFontZipSourceLink%,%UniFontZipLocalFile%
}
if (FileExist(UniFontZipLocalFile)=="") {
Progress,100,Fehler. Konnte gepackte Font-Datei nicht herunterladen.
return
}
Progress,50,Entpacken des Archivs ...
Copy_Async(UniFontZipLocalFile . "\" . UniFontZipFontPath, UniFontLocalFilePath)
i := 0
loop {
Progress,% 50+i,Entpacken des Archivs ...
sleep 200
if (FileExist(UniFontLocalFile)!="") {
Progress,75,Fertig
break
}
i := i+1
if (i > 20) {
Progress,100,Fehler
sleep 500
break
}
}
; 4 Sekunden sollten reichen. Wenn nicht, Abbruch.
if (FileExist(UniFontLocalFile)=="") {
Progress,OFF
MsgBox,Font-Datei %UniFontLocalFile% existiert nicht. Abbruch.
return
}
Progress,90,Entferne Archiv-Datei ...
FileDelete,%UniFontZipLocalFile%
Sleep,200
Progress,100,Fertig!
Sleep,2000
Progress,OFF
}
DllCall( "GDI32.DLL\AddFontResourceEx", Str, UniFontLocalFile ,UInt,(FR_PRIVATE:=0x10), Int,0)
SysGet, WorkArea, MonitorWorkArea
yPosition := WorkAreaBottom - 230
Gui, Color, FFFFFF
Gui, Add, Picture,AltSubmit x0 y0 vPicture0, % ResourceFolder . "\ebene0.png"
Gui, Font, s12 bold, %UniFontName%
GuiKeyList := ""
GuiAddKeyS("029",6,9)
GuiAddKeyS("002",44,9)
GuiAddKeyS("003",82,9)
GuiAddKeyS("004",120,9)
GuiAddKeyS("005",158,9)
GuiAddKeyS("006",196,9)
GuiAddKeyS("007",234,9)
GuiAddKeyS("008",272,9)
GuiAddKeyS("009",310,9)
GuiAddKeyS("00A",348,9)
GuiAddKeyS("00B",386,9)
GuiAddKeyS("00C",424,9)
GuiAddKeyS("00D",462,9)
GuiAddKey("backspace",510,9)
GuiAddKey("tab",10,48)
GuiAddKeyS("010",58,48)
GuiAddKeyS("011",96,48)
GuiAddKeyS("012",134,48)
GuiAddKeyS("013",172,48)
GuiAddKeyS("014",210,48)
GuiAddKeyS("015",248,48)
GuiAddKeyS("016",286,48)
GuiAddKeyS("017",324,48)
GuiAddKeyS("018",362,48)
GuiAddKeyS("019",400,48)
GuiAddKeyS("01A",438,48)
GuiAddKeyS("01B",476,48)
GuiAddKey("enter",526,68)
GuiAddKeySM("03A",18,88)
GuiAddKeyS("01E",75,88)
GuiAddKeyS("01F",113,88)
GuiAddKeyS("020",151,88)
GuiAddKeyS("021",189,88)
GuiAddKeyS("022",227,88)
GuiAddKeyS("023",265,88)
GuiAddKeyS("024",303,88)
GuiAddKeyS("025",341,88)
GuiAddKeyS("026",379,88)
GuiAddKeyS("027",417,88)
GuiAddKeyS("028",455,88)
GuiAddKeySM("02B",493,88)
GuiAddKeySM("02A",8,128)
GuiAddKeySM("056",50,128)
GuiAddKeyS("02C",88,128)
GuiAddKeyS("02D",126,128)
GuiAddKeyS("02E",164,128)
GuiAddKeyS("02F",202,128)
GuiAddKeyS("030",240,128)
GuiAddKeyS("031",278,128)
GuiAddKeyS("032",316,128)
GuiAddKeyS("033",354,128)
GuiAddKeyS("034",392,128)
GuiAddKeyS("035",430,128)
GuiAddKeySM("136",498,128)
GuiAddKey("space",264,168)
GuiAddKeySM("138",430,168)
GuiAddKeyS("145",582,9)
GuiAddKeyS("135",620,9)
GuiAddKeyS("037",658,9)
GuiAddKeyS("04A",696,9)
GuiAddKeySN("047",582,48)
GuiAddKeySN("048",620,48)
GuiAddKeySN("049",658,48)
GuiAddKeyS("04E",696,68)
GuiAddKeySN("04B",582,88)
GuiAddKeySN("04C",620,88)
GuiAddKeySN("04D",658,88)
GuiAddKeySN("04F",582,128)
GuiAddKeySN("050",620,128)
GuiAddKeySN("051",658,128)
GuiAddKey("numpadenter",696,148)
GuiAddKeySN("052",601,168)
GuiAddKeySN("053",658,168)
Gui, +AlwaysOnTop +ToolWindow +Resize -MaximizeBox
Gui, Show, y%yposition% w729 h199 NoActivate, Neo-Bildschirmtastatur
BSTUpdate()
BSTalwaysOnTop := 1
GuiCurrent := "BST"
}
BSTToggleAlwaysOnTop() {
global
if (BSTalwaysOnTop) {
Gui, -AlwaysOnTop
BSTalwaysOnTop := 0
} else {
Gui, +AlwaysOnTop
BSTalwaysOnTop := 1
}
}
CharProc__BSTA() {
global
; Bildschirmtastatur AlwaysOnTop
if (useBST or useDBST)
BSTToggleAlwaysOnTop()
}
GUISYM(sym,chars) {
global
GSYM%sym% := EncodeUniComposeA(chars)
}
BSTSymbols() {
global
; diverse Symbole für Spezialzeichen
GUISYM("T__cflx","◌̂")
GUISYM("T__cron","◌̌")
GUISYM("T__turn","↻")
GUISYM("T__abdt","◌̇")
GUISYM("T__hook","◌˞") ; not perfect
GUISYM("T__bldt",".") ; not perfect
GUISYM("T__grav","◌̀")
GUISYM("T__cedi","◌̧")
GUISYM("T__abrg","◌̊")
GUISYM("T__drss","◌̈")
GUISYM("T_dasia","◌῾") ; not perfect
GUISYM("T__mcrn","◌̄")
GUISYM("T__acut","◌́")
GUISYM("T__tlde","◌̃")
GUISYM("T__strk","◌̷")
GUISYM("T__dbac","◌̋")
GUISYM("T_psili","◌᾿") ; not perfect
GUISYM("T__brve","◌̆")
GUISYM("S__Sh_L","⇧")
GUISYM("S__Sh_R","⇧")
GUISYM("S__Caps","⇪")
GUISYM("S___Del","⌦")
GUISYM("S___Ins","⎀")
GUISYM("S____Up","⇡")
GUISYM("S__Down","⇣")
GUISYM("S__Rght","⇢")
GUISYM("S__Left","⇠")
GUISYM("S__PgUp","⇞")
GUISYM("S__PgDn","⇟")
GUISYM("S__Home","↸")
GUISYM("S___End","⇲")
GUISYM("S__N__0","0")
GUISYM("S__N__1","1")
GUISYM("S__N__2","2")
GUISYM("S__N__3","3")
GUISYM("S__N__4","4")
GUISYM("S__N__5","5")
GUISYM("S__N__6","6")
GUISYM("S__N__7","7")
GUISYM("S__N__8","8")
GUISYM("S__N__9","9")
GUISYM("S__NDiv","÷")
GUISYM("S__NMul","×")
GUISYM("S__NSub","-")
GUISYM("S__NAdd","+")
GUISYM("S__NDot",",")
GUISYM("S__NEnt","⏎")
GUISYM("S__NDel","⌦")
GUISYM("S__NIns","⎀")
GUISYM("S__N_Up","⇡")
GUISYM("S__N_Dn","⇣")
GUISYM("S__N_Ri","⇢")
GUISYM("S__N_Le","⇠")
GUISYM("S__NPUp","⇞")
GUISYM("S__NPDn","⇟")
GUISYM("S__NHom","↸")
GUISYM("S__NEnd","⇲")
GUISYM("S_SNDel","⌦")
GUISYM("S_SNIns","⎀")
GUISYM("S_SN_Up","⇡")
GUISYM("S_SN_Dn","⇣")
GUISYM("S_SN_Ri","⇢")
GUISYM("S_SN_Le","⇠")
GUISYM("S_SNPUp","⇞")
GUISYM("S_SNPDn","⇟")
GUISYM("S_SNHom","↸")
GUISYM("S_SNEnd","⇲")
GUISYM("U00001B","⌧")
GUISYM("U000008","⌫")
GUISYM("U000009","↹")
GUISYM("U00000D","⏎")
GUISYM("P__M2LD","⇧")
GUISYM("P__M2RD","⇧")
GUISYM("P__M3LD","M3")
GUISYM("P__M3RD","M3")
GUISYM("P__M4LD","M4")
GUISYM("P__M4RD","M4")
GUISYM("U000020","␣")
GUISYM("U0000A0","⍽")
GUISYM("U00202F",">⍽<")
}
BSTRegister() {
global
CP3F1 := "P__BSTt"
CP3F2 := "P__BSTA"
CP3F3 := "P_DBSTt"
BSTSymbols()
IniRead,useBST,%ini%,Global,useBST,0
if (useBST)
CharProc__BST1()
IniRead,useDBST,%ini%,Global,useDBST,0
}
BSTRegister()
|