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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{F0B7D905-BD81-4998-8386-333389BE15DE}</ProjectGuid>
    <RootNamespace>blowfish</RootNamespace>
    <Keyword>Win32Proj</Keyword>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <CharacterSet>NotSet</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <CharacterSet>NotSet</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)build\temp\lib\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)build\temp\obj\$(ProjectName)\$(Configuration)\</IntDir>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)build\temp\lib\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)build\temp\obj\$(ProjectName)\$(Configuration)\</IntDir>
    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
    <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectName)-mt-debug</TargetName>
    <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectName)-mt</TargetName>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <WholeProgramOptimization>false</WholeProgramOptimization>
      <AdditionalIncludeDirectories>$(SolutionDir)compatibility;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;HAVE_PTW32_CONFIG_H;PTW32_BUILD_INLINED;PTW32_STATIC_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
      <ExceptionHandling>
      </ExceptionHandling>
      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>OldStyle</DebugInformationFormat>
    </ClCompile>
    <Lib>
    </Lib>
    <PostBuildEvent>
      <Command>xcopy "$(ProjectDir)blowfish.h" "$(SolutionDir)build\temp\include" /I /Y /D
</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <Optimization>MaxSpeed</Optimization>
      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
      <IntrinsicFunctions>false</IntrinsicFunctions>
      <WholeProgramOptimization>false</WholeProgramOptimization>
      <AdditionalIncludeDirectories>$(SolutionDir)compatibility;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;HAVE_PTW32_CONFIG_H;PTW32_BUILD_INLINED;PTW32_STATIC_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
      <ExceptionHandling>
      </ExceptionHandling>
      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>
      </DebugInformationFormat>
    </ClCompile>
    <Lib>
    </Lib>
    <PostBuildEvent>
      <Command>xcopy "$(ProjectDir)blowfish.h" "$(SolutionDir)build\temp\include" /I /Y /D
</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClInclude Include="blowfish.h" />
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="blowfish.c" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>